Dungeon Crawl Stone Soup version 0.34-a0-892-g4782afe4e0 (webtiles) character file. Game seed: 2084807621668792763 4 EmeraldDiorama the Conjurer (level 1, 10/10 HPs) Began as a Tengu Conjurer on Oct 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (60 turns). EmeraldDiorama the Conjurer (Tengu Conjurer) Turns: 60, Time: 00:00:33 Health: 10/10 AC: 2 Str: 7 XL: 1 Next: 70% Magic: 3/4 EV: 26 Int: 18 God: Gold: 16 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.3 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You miss the jackal. You claw the jackal. Your peck misses the jackal. The jackal is heavily wounded. The jackal bites you. You hit the jackal but do no damage. Your kick misses the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal bites you. You hit the jackal but do no damage. You peck the jackal, but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. You closely miss the jackal. Your kick misses the jackal. The jackal is heavily wounded. The jackal closely misses you. You closely miss the jackal. Your kick misses the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. You hit the jackal. You claw the jackal. You kill the jackal! The rat attacks as it pursues you! The rat completely misses you. You closely miss the rat. The rat closely misses you. You hit the rat. The rat is moderately wounded. The rat bites you. You barely miss the rat. You claw the rat. You kill the rat! There is an open door here. You see here a jackal corpse. You now have 8 gold pieces. Found 4 gold pieces. You now have 16 gold pieces (gained 8). There is an open door here. You see here a jackal corpse. There is a staircase leading out of the dungeon here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .P.. #..# P.P #..# .P #..# #..# ##†# ##..## #....# +....# ##.@## #### There were no monsters in sight! Vanquished Creatures 3 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EmeraldDiorama the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 60 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, shapermc_ecumenical_altar_notcrosses Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 11 Kick || 4 Peck || 1 Cast: Magic Dart || 4 Armour: Robe || 7 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 56 | 4 | 0 | 6 | 1 | 60.0 | Dungeon | 60 | 56 | 4 | 0 | 6 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts