EmeraldDiorama Level 1 of the Dungeon (2, 5, D:1) a bat corpse (skeletalised by now) (5, 3, D:1) a jackal corpse (skeletalised by now) (6, 3, D:1) a +0 dagger a jackal corpse (skeletalised by now) (6, 4, D:1) a +0 dagger (8, 18, D:1) a +0 ring mail (11, -8, D:1) a +0 club a bat corpse (skeletalised by now) (17, -4, D:1) a +0 robe (28, -4, D:1) a hobgoblin skeleton (28, 6, D:1) a +0 ring mail (29, 6, D:1) a +0 mace (36, 19, D:1) a quokka corpse (skeletalised by now) (37, 18, D:1) a ball python corpse (skeletalised by now) (39, 24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 24, D:1) a hobgoblin corpse (skeletalised by now) (41, -6, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Ogruc's Antique Potions a potion of moonshine (18 gold) 2 potions of lignification (108 gold) a potion of curing (54 gold) a potion of magic (144 gold) a potion of might (72 gold) a potion of might (72 gold) a potion of attraction (54 gold) a potion of haste (180 gold) a potion of might (72 gold) (2, 3, D:2) a +0 dagger 3 stones a kobold skeleton (8, 5, D:2) a ball python skeleton (13, -6, D:2) a ball python skeleton (15, -5, D:2) a +0 rapier (18, 18, D:2) a +0 war axe (21, 9, D:2) 3 large rocks (23, 20, D:2) a +0 robe (29, 8, D:2) a bat skeleton (30, 29, D:2) a quokka corpse (skeletalised by now) (30, 43, D:2) a +0 whip a kobold corpse (skeletalised by now) (33, 13, D:2) a +0 buckler (35, 37, D:2) a +0 robe (36, 33, D:2) a +0 whip (44, 47, D:2) a +0 club Level 3 of the Dungeon [Shop] Fettutip's Antique Weapon Shoppe a +0 short sword (45 gold) the +1 war axe of a Labyrinth {spect, ^Fragile Fly rElec Int+3} (457 gold) ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). a +0 quarterstaff (75 gold) a +4 mace of protection (384 gold) a +0 mace (45 gold) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (856 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +4 shortbow "Yreromoa" {speed, rElec Will+ SInv} (792 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. the +5 short sword of Propriety {drain, Will+} (645 gold) Will+: It increases your willpower. (0, 7, D:3) the +12 short sword "Kuriuxku" {elec, Bane rPois Int+6 SInv} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. (13, -8, D:3) a +0 dagger an orc corpse (skeletalised by now) (21, 43, D:3) a +0 flail (30, 24, D:3) a ball python skeleton (36, 40, D:3) a +0 dagger a +0 robe (37, 40, D:3) a +0 short sword (38, 34, D:3) a +0 mace (38, 40, D:3) a +0 long sword a +0 flail an orc skeleton (39, 40, D:3) a +0 dagger an orc skeleton (41, -2, D:3) a +0 spear (41, 21, D:3) a +0 dagger (44, 22, D:3) a +0 leather armour (47, 7, D:3) a quill talisman (48, -2, D:3) a rat skeleton (49, 36, D:3) a +0 dagger (50, 16, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (1, 0, D:4) 2 poisoned darts (2, -2, D:4) a poisoned dart (3, -2, D:4) a poisoned dart (16, 13, D:4) a +0 dagger a +0 ring mail a goblin corpse