Dungeon Crawl Stone Soup version 0.34-a0-898-g047248ea71 (webtiles) character file. Game seed: 18343944640881297591 23 EmeraldDiorama the Trooper (level 3, 29/29 HPs) Began as a Human Fighter on Oct 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:25 (539 turns). EmeraldDiorama the Trooper (Human Fighter) Turns: 539, Time: 00:01:25 Health: 29/29 AC: 6 Str: 16 XL: 3 Next: 0% Magic: 3/3 EV: 7 Int: 8 God: Gold: 27 SH: 4 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - a scroll of noise {unknown} Potions m - 2 potions of might d - a potion of curing {unknown} f - a potion of berserk rage {unknown} Skills: + Level 3.2 Fighting + Level 2.3 Long Blades + Level 3.2 Armour + Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 96% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The slug dart hits you. You completely miss the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you but does no damage. You hit the dart slug. You kill the dart slug! You now have 16 gold pieces (gained 10). You see here a +0 club. You see here a dart slug corpse. d - a fizzy green potion You now have 27 gold pieces (gained 11). An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! You see here a glowing ruby potion. A rat comes into view. The rat squeaks loudly. You hit the endoplasm. The endoplasm is lightly wounded. You block the endoplasm's attack. You hit the endoplasm. You kill the endoplasm! You slash the rat! You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 f - a glowing ruby potion Found a stone staircase leading down. c - a scroll labelled VYCVUA WEOP Done exploring. Done exploring. Done exploring. Done exploring. Okay, then. Sorry, you're not good enough to have a special ability. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.........#........ #.................. ###.................. #.................... #........#........... #..........#.###.##.# #.......####.###.##.# #................##.# ##...@............#### #......#..........#### #.###..#.............. ######.# #.##...........### #......# ####...........##. #......# #.............. #......# #......†...##.. #......# #..........###. ######## #..........# ## There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 4 endoplasms (D:1) 3 jackals (D:1) 4 frilled lizards (D:1) 5 goblins (D:1) A kobold (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EmeraldDiorama the Human Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 107 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 399 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 539 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_rooms, minmay_pentomino_p2 Action || total ---------------------------++------- Attack: Normal || 66 Melee: Long sword || 66 Armour: Scale mail || 36 Dodge: Dodged || 24 Block: Buckler || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 561 | 559 | 2 | 0 | 354 | 1 | 561.0 | Dungeon | 561 | 559 | 2 | 0 | 354 | 1 | 561.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 561 daAuts