Dungeon Crawl Stone Soup version 0.34-a0-901-g85a6fcb57f (webtiles) character file. Game seed: 3879116207584200928 52 EmeraldDiorama the Apothecary (level 3, 26/26 HPs) Began as a Merfolk Alchemist on Oct 3, 2025. Was an Initiate of Beogh. Quit the game on level 2 of the Dungeon. The game lasted 00:05:42 (2209 turns). EmeraldDiorama the Apothecary (Merfolk Alchemist) Turns: 2209, Time: 00:05:42 Health: 26/26 AC: 2 Str: 8 XL: 3 Next: 85% Magic: 6/6 EV: 12 Int: 16 God: Beogh [......] Gold: 75 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Beogh. Beogh was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) c - a +0 helmet Jewellery d - a ring of flight Wands e - a wand of paralysis (4) Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of enchant weapon {unknown} j - 2 scrolls of enchant armour {unknown} Potions g - a potion of magic d - 4 potions of curing {unknown} f - a potion of lignification {unknown} Skills: + Level 1.3 Fighting + Level 3.4 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting + Level 1.3 Conjurations + Level 4.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mercury Arrow Conj/Alch 22% 2d6 9% 2 b - Poisonous Vapours Alch/Air 36% 1d2 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 16% 2d6 16% 1 Freeze Ice 4% 1d3 21% 1 Kinetic Grapnel Frge 4% 1d4 21% 1 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Confusing Touch Hex 1% N/A 52% 3 Olgreb's Toxic Radiance Alch 16% N/A 30% 4 Sticky Flame Fire/Alch 9% 2d5 61% 4 Vhi's Electric Charge Tloc/Air 2% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History There are monsters nearby! There are monsters nearby! Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target That would be overly suicidal. Okay, then. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an endoplasm (wandering, hasn't noticed you) Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. The endoplasm quivers. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an endoplasm (moderately wounded, poisoned) Poisonous fumes billow around the endoplasm! The endoplasm looks even sicker. You kill the endoplasm! Beogh accepts your kill. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! Beogh accepts your kill. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target That would be overly suicidal. Okay, then. Found a parchment of Summon Ice Beast. You see here a +0 dagger. You see here a parchment of Summon Ice Beast. A frilled lizard comes into view. You see here a parchment of Summon Ice Beast. You see here a parchment of Summon Ice Beast. You see here a +0 robe. You see here 10 gold pieces. You see here 10 gold pieces. You see here a +0 robe. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############## #............# #.##########.################### #.# #............:......).. #.# #.........############# #.# ####...#####.# #.# #...$.[..@##.####### #.# #......##........... #.# #............####### #$# #......####..# #.#####......# #..# ##...$........# #..# .........###รท## #... ########## #.# #.### #.# ... There were no monsters in sight! Vanquished Creatures 3 dart slugs 2 ribbon worms (D:2) An orc (D:2) 6 endoplasms 2 hobgoblins 6 jackals A quokka (D:1) 2 ball pythons (D:1) 5 bats 8 frilled lizards 5 goblins 2 kobolds (D:1) 4 rats 47 creatures vanquished. Vanquished Creatures (others) A hobgoblin (D:2) 1 creature vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EmeraldDiorama the Merfolk Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 321 | D:1 | Reached skill level 1 in Conjurations 321 | D:1 | Reached XP level 2. HP: 16/20 MP: 5/5 580 | D:1 | Found Ruomoucw's Distillery. 874 | D:1 | Learned a level 2 spell: Mercury Arrow 894 | D:1 | Reached skill level 1 in Fighting 898 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/6 1468 | D:2 | Became a worshipper of Beogh the Shepherd 2209 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, serial_shops, nicolae_shop_industrial_runoff D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.3 Dodging | 3 | 3.4 Fighting | 1 | 1.3 Stealth | | 2.1 Spellcasting | | 2.4 Alchemy | | 4.5 Action || total ---------------------------++------- Attack: Normal || 112 Melee: Short sword || 112 Cast: Poisonous Vapours || 51 Mercury Arrow || 5 Invoke: Convert to Beogh || 1 Armour: Robe || 91 Dodge: Dodged || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2207 | 2178 | 29 | 0 | 1461 | 2 | 1103.5 | Dungeon | 2207 | 2178 | 29 | 0 | 1461 | 2 | 1103.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1434 daAuts D:2: 772 daAuts