EmeraldDiorama Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 1, D:1) a hobgoblin corpse (skeletalised by now) (1, 1, D:1) a +0 club (2, 10, D:1) a +0 dagger a ball python corpse (skeletalised by now) (2, 21, D:1) a bat skeleton (3, 12, D:1) 6 poisoned darts (4, 19, D:1) a ball python corpse (skeletalised by now) (6, -2, D:1) a +0 club (7, -2, D:1) a +0 club (7, -1, D:1) a jackal corpse (skeletalised by now) (7, 29, D:1) a +0 rapier (8, -2, D:1) a jackal corpse (skeletalised by now) (16, 23, D:1) a +0 club (20, 9, D:1) a hobgoblin corpse (skeletalised by now) (26, -7, D:1) a frilled lizard corpse (skeletalised by now) (32, -3, D:1) a +1 leather armour of poison resistance (35, 13, D:1) a bat skeleton (39, 3, D:1) a quokka skeleton (39, 25, D:1) a frilled lizard corpse (skeletalised by now) (40, 12, D:1) a +2 whip of flaming (42, 15, D:1) a +0 chain mail (43, 16, D:1) a +0 scale mail (50, 35, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (2, 9, D:2) a hobgoblin corpse (skeletalised by now) (2, 10, D:2) a ball python corpse (skeletalised by now) (3, 24, D:2) a +0 club a +0 sling (3, 25, D:2) a hobgoblin skeleton (3, 35, D:2) a ball python corpse (skeletalised by now) (11, 2, D:2) a +0 plate armour (11, 6, D:2) a +0 short sword a kobold skeleton (12, 14, D:2) a +1 heavy quarterstaff (13, 18, D:2) a +0 club (17, 35, D:2) a +0 club (18, 6, D:2) a +0 dagger a kobold skeleton a rat skeleton (19, 1, D:2) a +0 spear (19, 17, D:2) a +0 ring mail (20, 6, D:2) a quokka skeleton (21, -3, D:2) an adder skeleton (21, 7, D:2) a +0 dagger of venom a goblin skeleton (34, -11, D:2) a +0 dagger a rat corpse (skeletalised by now) (42, 37, D:2) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). (44, 4, D:2) 4 poisoned darts Level 3 of the Dungeon (2, 12, D:3) an inkwell talisman (5, -19, D:3) 2 boomerangs (7, -20, D:3) a +0 war axe (7, -3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (9, -7, D:3) a +0 club (9, 1, D:3) 2 gold pieces (9, 17, D:3) 9 gold pieces (9, 18, D:3) 3 scrolls of vulnerability (10, 0, D:3) 2 gold pieces (10, 1, D:3) 2 gold pieces (11, 1, D:3) a gold piece (14, -21, D:3) a bat skeleton a bat skeleton (18, -18, D:3) a +0 spear (23, -2, D:3) a +0 ring mail (24, 3, D:3) a +0 dagger a +0 ring mail an orc skeleton (30, -7, D:3) an adder skeleton (36, -10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a potion of lignification (32, 19, D:4) a +0 plate armour (43, 9, D:4) a +0 robe (44, -4, D:4) 5 boomerangs (52, 14, D:4) a hobgoblin corpse (skeletalised by now)