Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15831229332950906807 (custom seed) 36 Emergency1 the Ducker (level 3, 25/25 HPs) Began as a Djinni Fire Elementalist on Jan 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:03:19 (875 turns). Emergency1 the Ducker (Djinni Fire Elementalist) Turns: 875, Time: 00:03:19 Health: 25/25 AC: 2 Str: 7 XL: 3 Next: 57% Gold: 29 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fear {unknown} c - a scroll of poison {unknown} e - a scroll of identify {unknown} Potions d - a potion of cancellation {unknown} Skills: + Level 3.2 Dodging + Level 2.2 Stealth + Level 0.3 Unarmed Combat + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Shock Conj/Air 56% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. You kill the kobold! An endoplasm comes into view. The endoplasm quivers. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. You kill the endoplasm! d - a fizzy purple potion Things that are here: a +0 short sword; a kobold corpse Found a faded altar of an unknown god. A frilled lizard comes into view. You see here a scroll labelled NYSEUBR BYZUUPP. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the frilled lizard. You kill the frilled lizard! e - a scroll labelled NYSEUBR BYZUUPP You reach down and open the door. There is an open door here. There is an open door here. You now have 29 gold pieces (gained 2). A ball python comes into view. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ball python. You kill the ball python! You see here a ball python corpse. You see here a +0 whip. A ball python comes into view. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ball python. You kill the ball python! Done exploring. There is a faded altar of an unknown god here. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#### #.#.# .# #.#.# .# #.#.# .# #.#.# .# #.#.# .# ### #.#.# ### ## #.#### #.#.# ##.# ####ß#..♣########.#.#######.#. ####.#..#.ß.##..@.............### #.##.#..#.P..#######.###.#####.#. ..)..#P...._.# #.# #.# ##.. ....##P.#..P.# #.###.## #.. ...##.P.#†.ß## #.##...## #.. #.###...#.♣.# ###.#.###.# #.. #.......##### #.....# #.# #.. #.......#### ##.#.#.###.# #.. #.###...#..♣#####....##....# #.. There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 4 ball pythons (D:1) A bat (D:1) 9 frilled lizards (D:1) 2 kobolds (D:1) 26 creatures vanquished. Vanquished Creatures (others) 10 foxfires (D:1) 10 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Emergency1 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Emergency1 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 227 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 383 | D:1 | Reached XP level 3. HP: 2/25 MP: 0/0 383 | D:1 | Learned a level 1 spell: Shock 683 | D:1 | Found a faded altar of an unknown god. 875 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring, chequers_ecumenical_altar_lobes, minmay_lizard_pond Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 3 | 3.2 Unarmed Combat | | 0.3 Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Foxfire || 6 Scorch || 21 Armour: Robe || 4 Dodge: Dodged || 12