Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15892485665631795351 (custom seed) 41 Emergency1 the Magician (level 3, 25/25 HPs) Began as a Djinni Fire Elementalist on Jan 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:04:13 (1145 turns). Emergency1 the Magician (Djinni Fire Elementalist) Turns: 1145, Time: 00:04:13 Health: 25/25 AC: 3 Str: 7 XL: 3 Next: 75% Gold: 66 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... e - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +1 robe (worn) Jewellery e - an amulet of regeneration (around neck) Scrolls c - 3 scrolls of fear d - a scroll of identify Potions b - a potion of curing Skills: + Level 3.0 Dodging + Level 2.4 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 12% 3 d - Inner Flame Hex/Fire 14% N/A 12% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Sting Conj/Alch 56% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your foxfire dissipates! You conjure some foxfire! Your foxfire dissipates! You conjure some foxfire! Your foxfire dissipates! x2 You conjure some foxfire! Your foxfire dissipates! You conjure some foxfire! Your foxfire dissipates! You conjure some foxfire! Your foxfire dissipates! Your foxfire dissipates! x3 Your foxfire dissipates! x3 Your foxfire dissipates! x2 Your amulet attunes itself to your body, and you begin to regenerate more quickly. You see here a frilled lizard corpse. You now have 66 gold pieces (gained 11). You see here a frilled lizard corpse. You see here a frilled lizard corpse. A hobgoblin comes into view. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. The hobgoblin shouts! The hobgoblin is severely wounded. The hobgoblin's fire resistance burns away. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. The hobgoblin is burned terribly! You kill the hobgoblin! You see here a quokka skeleton. You see here a quokka skeleton. You see here a +0 ring mail. You see here a quokka skeleton. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #..##......###### # #..####.......'.## #<.# ###.....'..# #..####.......'..# #..##....(.#####)# #####........### #.# #...#......###.# #.# #.###....### #.#####.###### #.# #..### #@...........# #.# ##### ############.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ###########.# ###.# #.# #...........# ....# #.# #.########### ...†#####.# #.# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 4 ball pythons (D:1) 3 bats (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 6 hobgoblins (D:1) 4 kobolds (D:1) 3 quokkas (D:1) 2 frilled lizards (D:1) 31 creatures vanquished. Vanquished Creatures (others) 127 foxfires (D:1) 127 creatures vanquished. Grand Total: 158 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Emergency1 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Emergency1 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 331 | D:1 | Reached XP level 3. HP: 10/25 MP: 0/0 331 | D:1 | Learned a level 1 spell: Sting 925 | D:1 | Identified a scroll of acquirement 925 | D:1 | Acquired an amulet of regeneration 1145 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_ring, corexii_hall_statues_i, kennysheep_small_spiral Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Dodging | 3 | 3.0 Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Action || total ---------------------------++------- Cast: Foxfire || 74 Scorch || 14 Use: Scroll || 4 Armour: Robe || 8 Dodge: Dodged || 7