Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2190264148601687371 288 Emergency1 the Magician (level 6, 36/41 HPs) Began as a Djinni Fire Elementalist on Jan 13, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:13:50 (2881 turns). Emergency1 the Magician (Djinni Fire Elementalist) Turns: 2881, Time: 00:13:51 Health: 36/41 AC: 4 Str: 7 XL: 6 Next: 57% Gold: 120 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold . . . (no shield) rNeg . . . k - +0 robe {rC+} rPois ∞ h - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 120 gold pieces. Inventory: Armour a - a +0 robe h - a +2 hat (worn) k - a +0 robe of cold resistance (worn) Wands i - a wand of flame (21) Potions b - 2 potions of enlightenment c - a potion of berserk rage d - a potion of brilliance {unknown} e - a potion of curing f - a potion of haste {unknown} g - a potion of lignification {unknown} Skills: + Level 0.7 Fighting + Level 3.7 Dodging + Level 3.0 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 88% 2x1d8 1% 1 b - Scorch Fire 44% 2d6 2% 2 c - Volatile Blastmotes Fire/Tloc 44% 2d13 5% 3 d - Inner Flame Hex/Fire 22% N/A 5% 3 e - Flame Wave Conj/Fire 22% 2d8 19% 4 f - Kiss of Death Conj/Necr 88% 2d12 1% 1 g - Call Imp Summ 44% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Flames lash the ribbon worm. The ribbon worm is severely wounded. The ribbon worm's fire resistance burns away. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ribbon worm. The ribbon worm is burned terribly! You kill the ribbon worm! You struggle to detach yourself from the web. The web tears apart. There is a stone staircase leading up here. HP restored. Found a stone staircase leading down. There is a stone staircase leading down here. A scorpion comes into view. Found a scroll of identify. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is lightly wounded. The scorpion's fire resistance burns away. The scorpion misses you. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is burned terribly! The scorpion is almost dead. The scorpion barely misses you. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is burned terribly! You kill the scorpion! Your Stealth skill increases to level 3! Unknown command. As you read the scroll of identify, it crumbles to dust. c - a potion of berserk rage As you read the scroll of identify, it crumbles to dust. e - a potion of curing Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ##........ ##.####..#####.# ###..##...######.# #.......##.......# ...#.#####..####### ####.# ##.## ..##.# #.># ### ..##<####.#########....# ....))).........@†..?# #.#..##..##########.## #...#...## ###.#.### ....# ..... ...... ....... There were no monsters in sight! Vanquished Creatures A scorpion (D:4) An orc priest (D:4) A scorpion zombie (D:3) A hound zombie (D:3) A hound skeleton (D:3) 2 adders (D:3) 2 river rats An adder zombie (D:3) 7 adder skeletons (D:3) 2 ribbon worms A dart slug (D:2) 9 orcs 5 ball pythons 5 endoplasms 6 giant cockroaches 5 goblins 5 hobgoblins 4 kobolds 4 quokkas A ball python skeleton (D:3) A bat (D:3) 3 frilled lizards A jackal skeleton (D:3) A quokka skeleton (D:3) 6 rats 76 creatures vanquished. Vanquished Creatures (others) 84 foxfires 84 creatures vanquished. Grand Total: 160 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Emergency1 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Emergency1 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 224 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 686 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 686 | D:1 | Learned a level 1 spell: Kiss of Death 706 | D:1 | Found Zomapac's Book Emporium. 1909 | D:2 | Reached XP level 4. HP: 13/31 MP: 0/0 2014 | D:3 | Found Tiuk's Assorted Antiques. 2025 | D:3 | Reached XP level 5. HP: 11/35 MP: 0/0 2025 | D:3 | Learned a level 2 spell: Call Imp 2317 | D:3 | Noticed a phantom 2455 | D:3 | Found a faded altar of an unknown god. 2678 | D:3 | Reached XP level 6. HP: 37/41 MP: 0/0 2881 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, serial_shops, nicolae_square_shop D:2: layout_loops_cross D:3: layout_rooms, serial_shops, nicolae_shop_waterfront, portal_sewer_entry_b, serial_undead, serial_undead_f, serial_undead_c, serial_undead_f, serial_undead_b, serial_undead_b, serial_undead_c, serial_undead_d, serial_undead_a, serial_undead_e, serial_undead_a, basic_ecumenical_altar D:4: layout_rooms, grunt_temple_overflow_holy_war, chequers_serial_rivers_room_a Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.0 Dodging | 3 | 3.7 Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Fighting | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 49 | 1 || 50 Scorch | 31 | 69 || 100 Use: Scroll | 4 | 3 || 7 Armour: Robe | 15 | 21 || 36 Dodge: Dodged | 20 | 28 || 48