Emergency1 Level 1 of the Dungeon (3, 1, D:1) a +0 club (3, 2, D:1) a book of Minor Magic (3, 12, D:1) a +0 club a goblin skeleton (3, 15, D:1) a bat skeleton (4, 13, D:1) a frilled lizard skeleton (10, 11, D:1) a quokka corpse (skeletalised by now) (11, 0, D:1) a +0 ring mail (22, 21, D:1) a frilled lizard skeleton (26, 0, D:1) a hobgoblin corpse (skeletalised by now) (30, 0, D:1) 3 stones (31, 9, D:1) a +0 ring mail (32, -16, D:1) a book of Weapons (33, 24, D:1) a +0 dagger a kobold skeleton (45, 28, D:1) a +0 short sword (49, 1, D:1) 2 boomerangs (51, 15, D:1) a +0 robe (54, 34, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Dias's Weapon Shop a +0 rapier (52 gold) a +0 falchion (39 gold) 2 darts of dispersal (23 gold) the +6 dagger of Inflation {freeze, ^Fragile rElec Int+8 SInv} (819 gold) Int+8: It affects your intelligence (+8). rElec: It insulates you from electricity. SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. a +0 dagger (26 gold) a +0 club (13 gold) a +0 short sword (39 gold) a +0 sling (19 gold) a +0 spear (39 gold) (0, 0, D:2) a +0 whip (7, -9, D:2) a ball python corpse (skeletalised by now) (11, 10, D:2) a +0 club (11, 48, D:2) 7 stones (12, 0, D:2) a +0 chain mail (12, 23, D:2) a +0 dagger of venom a stone (12, 48, D:2) a hobgoblin corpse (skeletalised by now) (15, 35, D:2) a +0 chain mail (22, 36, D:2) 5 stones (32, -3, D:2) a bat skeleton (33, -12, D:2) a +0 hand axe (37, 38, D:2) a +0 hammer (45, 10, D:2) an adder skeleton (45, 21, D:2) a jackal skeleton (46, 20, D:2) a jackal skeleton (46, 21, D:2) a jackal skeleton (57, 2, D:2) a +0 short sword (57, 35, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (28, -13, D:3) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (33, -10, D:3) a +0 robe Level 4 of the Dungeon (6, 19, D:4) a +0 ring mail