Seeded DCSS version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 12246657836999860475 (custom seed) 43 Emergency1 the Conjurer (level 3, -1/24 HPs) Began as a Mummy Conjurer on May 22, 2025. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:37 (1816 turns). Emergency1 the Conjurer (Mummy Conjurer) Turns: 1816, Time: 00:03:38 Health: -1/24 AC: 2 Str: 16 XL: 3 Next: 37% Magic: 1/7 EV: 11 Int: 25 God: Gold: 46 SH: 0 Dex: 10 Spells: 5/8 levels left rFire x . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of strength HPRegen 0.24/turn e - +6 ring of intelligence MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +6 ring of strength (worn) e - a +6 ring of intelligence (worn) Scrolls b - 2 scrolls of amnesia {unknown} d - a scroll of noise {unknown} Skills: + Level 1.5 Dodging + Level 1.9 Stealth + Level 3.2 Spellcasting + Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The stream of webbing hits you but does no damage. You are even more entangled. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. The web tears apart. The ribbon worm barely misses you. You hit the ribbon worm but do no damage. The ribbon worm is lightly wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is lightly wounded. You barely miss the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you! You hit the ribbon worm but do no damage. The ribbon worm is lightly wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm is lightly wounded. You are too injured to fight recklessly! You hit the ribbon worm but do no damage. The ribbon worm is lightly wounded. The ribbon worm misses you. You barely miss the ribbon worm. The ribbon worm barely misses you. You hit the ribbon worm but do no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. You die... ....[.~~⌠ ..!....⌠~ #.?.~~... ...~..~~. #..††...~ #...~~... #.w..~~.. #@## # ##.†### #. #.....#### #.. #........# ###..##........# .............∩.# .##..#..#####.## #.##.....# #.# #.....<.# #.# You could see a ribbon worm (catching breath). Vanquished Creatures An adder (D:2) 3 endoplasms A giant cockroach (D:2) 3 hobgoblins (D:1) 4 jackals (D:1) 4 quokkas (D:1) 4 ball pythons (D:1) 4 bats (D:1) 2 frilled lizards 3 kobolds (D:1) 7 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Emergency1 the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 554 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1483 | D:1 | Reached XP level 3. HP: 21/24 MP: 3/7 1564 | D:1 | Learned a level 2 spell: Searing Ray 1724 | D:2 | Found a faded altar of an unknown god. 1778 | D:2 | Found Qycsauff's General Store. 1794 | D:2 | Reached skill level 4 in Conjurations 1811 | D:2 | HP: 1/24 [ribbon worm (8)] 1816 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_basic, corner_web_ring D:2: cheibrodos_helix_gallery, layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, shop, shop, shop, shop, hellmonk_ecumenical_altar_pennies_from_heaven, corexii_leaking_fountain, chequers_serial_rivers_large_b Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Conjurations | 4 | 4.0 Dodging | | 1.5 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Unarmed || 36 Cast: Magic Dart || 66 Armour: Robe || 25 Dodge: Dodged || 38