Seeded DCSS version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 12246657836999860475 (custom seed) 51 Emergency1 the Conjurer (level 3, 0/24 HPs) Began as a Mummy Conjurer on May 22, 2025. Slain by a ribbon worm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:32 (1837 turns). Emergency1 the Conjurer (Mummy Conjurer) Turns: 1837, Time: 00:05:33 Health: 0/24 AC: 2 Str: 16 XL: 3 Next: 57% Magic: 1/7 EV: 11 Int: 25 God: Gold: 46 SH: 0 Dex: 10 Spells: 5/8 levels left rFire x . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.24/turn d - +6 ring of strength MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +6 ring of intelligence (worn) d - a +6 ring of strength (worn) Scrolls b - 2 scrolls of amnesia {unknown} e - a scroll of noise {unknown} f - a scroll of identify {unknown} Skills: + Level 1.9 Dodging + Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 *[( Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The magic dart hits the ribbon worm! The ribbon worm is severely wounded. The ribbon worm bites you. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is heavily wounded. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm closely misses you. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm bites you. You die... .†..w$.#.....## ~......##...## .~..S.##...## .~.... #†.## ~..... #.## .. ..... ##.## .. ..... #...# .## ##w## .†### #@# ....#### #.# .......# #.# .......# #.# .....∩.# ##.## #####.## #####...# # #.# #.......# # #.# #.###...# # #.### #.# ##### You could see a ribbon worm (catching breath). Vanquished Creatures 2 adders (D:2) 3 endoplasms A giant cockroach (D:2) 3 hobgoblins (D:1) 4 jackals (D:1) 4 quokkas (D:1) 4 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 6 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Emergency1 the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 425 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 891 | D:1 | Learned a level 2 spell: Searing Ray 1446 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1564 | D:2 | Found Qycsauff's General Store. 1573 | D:2 | Found a faded altar of an unknown god. 1725 | D:2 | Found Xolageesch's Armour Boutique. 1734 | D:2 | Found Byifyf's Weapon Boutique. 1740 | D:2 | Reached skill level 4 in Conjurations 1837 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_basic, corner_web_ring D:2: cheibrodos_helix_gallery, layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, shop, shop, shop, shop, hellmonk_ecumenical_altar_pennies_from_heaven, corexii_leaking_fountain, chequers_serial_rivers_large_b Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Conjurations | 4 | 4.0 Dodging | | 1.9 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 28 Cast: Magic Dart || 77 Searing Ray || 1 Armour: Robe || 25 Dodge: Dodged || 33