Emergency1 Level 1 of the Dungeon (0, 0, D:1) 4 stones (1, 2, D:1) a ball python corpse (skeletalised by now) (9, 13, D:1) a +0 leather armour (22, -4, D:1) a frilled lizard corpse (skeletalised by now) (23, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, 18, D:1) a +0 ring mail (33, -8, D:1) a potion of curing (33, 30, D:1) a +0 dagger 5 stones (33, 32, D:1) 9 stones (36, 5, D:1) a bat skeleton (43, 18, D:1) a +0 mace (46, -7, D:1) a ball python corpse (skeletalised by now) (49, 33, D:1) a potion of mutation (51, 5, D:1) a +0 spear (52, 24, D:1) a frilled lizard skeleton (52, 31, D:1) a rat skeleton a frilled lizard skeleton a jackal skeleton a jackal skeleton (53, 12, D:1) a +0 leather armour (54, 14, D:1) a +0 spear of venom (55, 31, D:1) a +0 ring mail (56, -9, D:1) a potion of haste (62, 21, D:1) 3 stones (71, 7, D:1) a potion of curing Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (1, -22, D:2) a +0 short sword (6, 1, D:2) 6 poisoned darts (7, -6, D:2) a +0 robe (16, 2, D:2) a +0 leather armour (17, -18, D:2) a +0 chain mail (19, -6, D:2) a frilled lizard skeleton (24, 5, D:2) a +0 dagger of venom a kobold skeleton (25, 5, D:2) a +0 short sword 4 stones a kobold skeleton (28, -28, D:2) a +0 dagger a kobold corpse (skeletalised by now) (30, -18, D:2) a ball python corpse (skeletalised by now) (38, -16, D:2) a ring of poison resistance (39, -14, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Yhuafyrr's Distillery a potion of brilliance (unknown) (56 gold) a potion of attraction (unknown) (42 gold) a potion of brilliance (unknown) (56 gold) a potion of brilliance (unknown) (56 gold) a potion of brilliance (unknown) (56 gold) 2 potions of heal wounds (unknown) (224 gold) a potion of attraction (unknown) (42 gold) a potion of heal wounds (unknown) (112 gold) (0, 0, D:3) a +0 mace (1, 11, D:3) a potion of magic (4, 16, D:3) a bat corpse (7, 14, D:3) a +0 club (17, 40, D:3) 9 stones (20, 40, D:3) a rat corpse (skeletalised by now) (22, 10, D:3) a potion of resistance (23, 12, D:3) a scroll of teleportation (24, 10, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (24, 35, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (25, 12, D:3) a potion of curing (26, 10, D:3) a scroll of revelation (30, 21, D:3) a +0 whip a +0 leather armour (30, 30, D:3) a potion of heal wounds (33, 13, D:3) 5 stones (48, 21, D:3) a +0 ring mail