Seeded DCSS version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 11346829927229335927 (custom seed) 16 Emergency1 the Magician (level 2, 21/21 HPs) Began as a Djinni Fire Elementalist on May 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:44 (761 turns). Emergency1 the Magician (Djinni Fire Elementalist) Turns: 761, Time: 00:02:45 Health: 21/21 AC: 2 Str: 7 XL: 2 Next: 75% Gold: 51 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant armour Skills: + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 13% 3 d - Inner Flame Hex/Fire 13% N/A 13% 3 e - Flame Wave Conj/Fire 13% 2d6 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ** Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! Your foxfire dissipates. A rat is nearby! A bat comes into view. The foxfire hits the rat but does no damage. The rat is heavily wounded. The foxfire hits the rat. You kill the rat! The bat moves out of view. A bat is nearby! You conjure some foxfire! You conjure some foxfire! The foxfire hits the bat. You kill the bat! A rat comes into view. Your foxfire dissipates. You conjure some foxfire! You conjure some foxfire! The foxfire hits the rat but does no damage. The foxfire hits the rat. You kill the rat! Your foxfire dissipates. Found Gylewn's Information Kiosk. There is an entrance to Gylewn's Information Kiosk here. You see here a +0 plate armour. You see here a frilled lizard skeleton. There is an entrance to Vomaer's Assorted Antiques here. There is an escape hatch in the floor here. You now have 51 gold pieces (gained 4). d - a scroll labelled EMENIG UNINWA You reach down and open the door. Done exploring. As you read the scroll labelled DOARUSAFR WINN, it crumbles to dust. It is a scroll of identify. d - a scroll of enchant armour Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled YSMECUIBOA, it crumbles to dust. It was a scroll of blinking. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########### #.........#### ####....).......# #@......###≈###.## #.#.....#.#≈#.#... #.##..###.#≈#.###. #.###.....#≈#..... ##.#...###.#≈#.###. #........#.#≈#.#... #........###≈###... #................## #........#####.### There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 4 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Emergency1 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Emergency1 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 156 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 192 | D:1 | Found Vomaer's Assorted Antiques. 525 | D:1 | Found Gylewn's Information Kiosk. 761 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, serial_shops, shop, hangedman_decor_points, serial_bayou_crossing, grunt_decor_cap, nicolae_shop_information_kiosk Skill XL: | | ---------------+-+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Dodging | | 2.3 Stealth | | 1.6 Action || total ---------------------------++------- Cast: Foxfire || 32 Scorch || 5 Use: Scroll || 2 Armour: Robe || 1 Dodge: Dodged || 1