Emergency1 Level 1 of the Dungeon (2, -2, D:1) a rat corpse (skeletalised by now) (5, -7, D:1) a +0 pair of boots (5, -4, D:1) a +0 whip (5, 8, D:1) 5 stones (12, 0, D:1) a bat corpse (skeletalised by now) (15, 2, D:1) a quokka skeleton (18, -3, D:1) a ball python skeleton (19, 8, D:1) a rat skeleton (24, -5, D:1) a ball python skeleton (25, -7, D:1) a +0 club a +0 club a goblin skeleton (27, -7, D:1) a frilled lizard skeleton (30, 28, D:1) a bat corpse (skeletalised by now) (37, 35, D:1) a +0 dagger (38, 28, D:1) a frilled lizard corpse (skeletalised by now) (40, 3, D:1) a hobgoblin skeleton (40, 32, D:1) a riddle talisman (41, -5, D:1) a rat skeleton (41, 3, D:1) a +0 club (43, -13, D:1) a frilled lizard corpse (skeletalised by now) (45, 32, D:1) a ball python corpse (skeletalised by now) (52, 31, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (7, -1, D:2) a quokka corpse (7, 22, D:2) a +0 club (8, 22, D:2) a ball python corpse (8, 23, D:2) a ribbon worm corpse (12, 7, D:2) a bat corpse (12, 12, D:2) a +0 hand axe (17, -11, D:2) a potion of curing (22, 9, D:2) a +0 dagger (34, 17, D:2) a +0 dagger (36, -3, D:2) a +0 flail (36, -2, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (36, -1, D:2) a +0 flail a gnoll corpse (skeletalised by now) (39, -20, D:2) a +0 quarterstaff (39, 8, D:2) a +0 robe (43, -12, D:2) a bat corpse (skeletalised by now) (44, -15, D:2) 5 stones