Emergency1 Level 1 of the Dungeon (1, -26, D:1) 4 poisoned darts (2, 8, D:1) a +0 quarterstaff (3, -23, D:1) a +0 dagger (6, -31, D:1) a +3 dagger a goblin corpse (skeletalised by now) (6, -28, D:1) a rat skeleton (6, -25, D:1) a ball python skeleton (6, -7, D:1) a ball python skeleton (10, 1, D:1) a stone (15, -33, D:1) a quill talisman (20, 8, D:1) a +0 whip (22, -2, D:1) a ball python corpse (skeletalised by now) (28, -26, D:1) a +0 mace (28, -19, D:1) a +0 leather armour (30, -6, D:1) a +0 dagger (32, -29, D:1) 6 stones (33, -23, D:1) a +0 club (33, 1, D:1) a bat corpse (skeletalised by now) (35, -20, D:1) a +0 robe (35, -18, D:1) a ball python skeleton (35, -6, D:1) a jackal skeleton a frilled lizard skeleton (36, -13, D:1) 3 stones (36, 3, D:1) a +0 club (40, 1, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -7, D:2) a +0 club a +0 sling a +0 dagger a dart slug corpse a hobgoblin corpse (3, -5, D:2) a +0 club (3, -4, D:2) a wellspring talisman a staff of death (4, -7, D:2) a +0 club a hobgoblin corpse (4, -6, D:2) a hobgoblin corpse (5, -7, D:2) a +0 whip a +0 animal skin a +0 helmet (5, -6, D:2) a +0 dagger a +0 club (5, -5, D:2) a +0 dagger a +0 dagger a goblin corpse a goblin corpse (10, 6, D:2) a +0 club (15, 10, D:2) 5 stones (21, 6, D:2) a +0 ring mail (22, 7, D:2) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, 8, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (23, 0, D:2) 4 stones (31, -37, D:2) a +0 robe (37, -6, D:2) a +0 trident (37, 6, D:2) a quill talisman (43, -6, D:2) an adder corpse (skeletalised by now) (48, -14, D:2) a frilled lizard corpse (skeletalised by now) (48, -11, D:2) a bat corpse (skeletalised by now)