Emergency1 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, -26, D:1) a ball python corpse (skeletalised by now) (5, -18, D:1) a +0 robe (6, -14, D:1) a +0 leather armour (8, -23, D:1) a +0 short sword (10, -24, D:1) 6 boomerangs (16, -23, D:1) a +0 short sword (19, -26, D:1) a jackal skeleton (22, -37, D:1) a +0 buckler (24, -55, D:1) a ball python corpse (skeletalised by now) (27, 5, D:1) a +0 mace (33, -26, D:1) a +0 short sword (37, -41, D:1) 3 stones (37, -19, D:1) a rat skeleton (49, -30, D:1) a +0 club a goblin skeleton (59, -26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (8, -14, D:2) a potion of curing (9, -13, D:2) a +0 club a gnoll corpse (11, -4, D:2) the +1 trident "Killer Klown's Bane" {heavy, rCorr Str+4} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (12, -6, D:2) a +0 whip (14, 20, D:2) a ball python skeleton (14, 21, D:2) a quokka skeleton (22, 12, D:2) a +0 hand axe a +0 scale mail of willpower (23, 8, D:2) a +0 whip (26, 22, D:2) a giant cockroach corpse (37, 10, D:2) a +0 leather armour (37, 12, D:2) 5 stones (38, 18, D:2) 5 poisoned darts (40, 23, D:2) a +0 pair of boots (41, -9, D:2) a stone (43, 1, D:2) a ball python corpse