Emergency1 Level 1 of the Dungeon (9, -22, D:1) a hobgoblin corpse (skeletalised by now) (12, 26, D:1) a +0 short sword a kobold corpse (skeletalised by now) (14, -14, D:1) a +0 club (15, 14, D:1) 5 boomerangs (19, 18, D:1) a ball python corpse (26, -5, D:1) a +0 club (27, 16, D:1) a +0 dagger (30, 7, D:1) a +0 sling (34, 7, D:1) a bat skeleton (42, 0, D:1) a bat corpse (44, 12, D:1) a +0 club a goblin skeleton (46, -5, D:1) a +0 club (53, -21, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a potion of curing (0, 8, D:2) a ball python corpse (1, -1, D:2) 8 stones (1, 2, D:2) a +0 club (still there?) the +7 sling "Arcanum" {freeze, rF+ Dex+3 Stlth+} (still there?) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a +0 whip (still there?) 4 stones (still there?) a goblin corpse (still there?) (3, 3, D:2) a +4 ring of slaying