Emergency1 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, 29, D:1) a frilled lizard corpse (skeletalised by now) (8, -7, D:1) a rat corpse (skeletalised by now) (9, 9, D:1) a +0 whip (9, 24, D:1) a +0 dagger a kobold corpse (skeletalised by now) (10, 24, D:1) a +0 short sword a kobold corpse (skeletalised by now) (19, 2, D:1) a bat skeleton (21, -22, D:1) a frilled lizard corpse (skeletalised by now) (23, -19, D:1) a bat corpse (skeletalised by now) (26, -1, D:1) a +0 flail (31, -11, D:1) a +0 whip (33, 15, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, 15, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (42, 14, D:1) a +0 club a goblin skeleton (46, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 1, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) 3 stones (5, -26, D:2) a +0 hand axe (6, -36, D:2) a +0 leather armour (8, -10, D:2) a +0 ring mail (9, -32, D:2) a +2 chain mail of cold resistance (9, -27, D:2) a quokka skeleton (12, -40, D:2) 3 stones (17, -23, D:2) a +0 war axe (19, -42, D:2) a +0 spear (21, -22, D:2) a +0 dagger (32, -27, D:2) a rat corpse (skeletalised by now) (34, -41, D:2) a +0 ring mail (43, -38, D:2) a +0 club 2 stones Level 3 of the Dungeon (6, 22, D:3) a +0 dagger (11, -10, D:3) a quokka skeleton (30, 11, D:3) a ball python corpse (skeletalised by now) (31, 4, D:3) a frilled lizard skeleton (33, -3, D:3) a +0 flail (35, -15, D:3) a +0 ring mail (36, -10, D:3) 5 javelins (45, 12, D:3) a +0 club Level 4 of the Dungeon (3, 2, D:4) a +0 flail an orc corpse (skeletalised by now) (3, 6, D:4) an adder corpse (skeletalised by now) (15, -9, D:4) a black bear corpse (skeletalised by now) (18, 18, D:4) a +0 short sword (20, 11, D:4) a +0 robe (27, -18, D:4) a +0 mace (31, -18, D:4) a hobgoblin corpse (skeletalised by now) (35, -2, D:4) 4 stones (38, 20, D:4) a +0 spear (39, 19, D:4) a jackal skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (17, 7, D:5) a +0 giant club an ogre skeleton (17, 13, D:5) a +0 ring mail (18, 5, D:5) a +0 mace an orc skeleton (18, 6, D:5) a +5 dire flail of holy wrath a +0 ring mail a +0 hand axe a +0 ring mail a +0 short sword the human skeleton of Edmund an orc skeleton an orc skeleton (19, -4, D:5) a maw talisman (19, 17, D:5) a +0 flail (19, 18, D:5) a +0 whip a +0 robe (19, 34, D:5) a quokka corpse (skeletalised by now) (22, 26, D:5) a +0 club an orc skeleton (27, -4, D:5) a bombardier beetle corpse (33, 3, D:5) an adder corpse (33, 4, D:5) a +0 halberd (37, 20, D:5) a +0 scale mail (38, 37, D:5) a +0 leather armour (41, 31, D:5) a +0 robe (44, 32, D:5) the +5 hand axe "Giantslayer" {heavy, ^Contam *Noise rC+ Str+6} ^Contam: It causes magical contamination when unequipped. *Noise: It may make a loud noise when swung. rC+: It protects you from cold. Str+6: It affects your strength (+6).