Emergency1 Level 1 of the Dungeon [Shop] Minostef's Weapon Shoppe a +0 whip (35 gold) a +0 sling (21 gold) 6 stones (8 gold) a stone (1 gold) a +0 lajatang of electrocution (553 gold) a +0 rapier (77 gold) a +0 orcbow of freezing (128 gold) the +0 flail "Wilibb" {flame, rN+} (245 gold) rN+: It protects you from negative energy. 6 stones (8 gold) a +0 whip (35 gold) [Shop] Bemumet's Weapon Shop a +0 flail (35 gold) a +0 whip (25 gold) a +0 sling (15 gold) a +0 mace (30 gold) 3 stones (3 gold) a +2 whip of flaming (165 gold) the +9 triple crossbow of the Ageless Servitors {speed, ^Contam Dex+5 Stlth+} (1135 gold) ^Contam: It causes magical contamination when unequipped. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. [Shop] Nilomp's Magic Scroll Boutique a scroll of identify (28 gold) a scroll of enchant armour (unknown) (105 gold) a scroll of enchant weapon (unknown) (105 gold) a scroll of fear (56 gold) a scroll of blinking (unknown) (133 gold) a scroll of silence (unknown) (133 gold) a scroll of poison (56 gold) a scroll of summoning (unknown) (133 gold) [Shop] Wosaurch's General Store 3 stones (3 gold) a +0 whip (30 gold) a scroll of amnesia (48 gold) 2 potions of heal wounds (unknown) (192 gold) 2 potions of heal wounds (unknown) (192 gold) a +0 hand axe of venom (67 gold) [Shop] Idannelar's Distillery a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of attraction (unknown) (39 gold) a potion of curing (39 gold) a potion of heal wounds (unknown) (104 gold) a potion of brilliance (52 gold) (0, 0, D:1) a +0 tower shield (2, 28, D:1) a +0 spear (8, -4, D:1) a +0 chain mail (12, 30, D:1) a +0 plate armour (14, -9, D:1) a +0 leather armour (19, 2, D:1) a +0 dagger 3 stones +0 acid dragon scales a kobold skeleton (20, 3, D:1) a quokka skeleton (25, 11, D:1) a ball python corpse (skeletalised by now) (33, 10, D:1) a bat corpse (skeletalised by now) (39, 21, D:1) a bat corpse (skeletalised by now) (45, 10, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (50, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, 3, D:2) a +3 whip (4, -14, D:2) 4 stones (6, -22, D:2) a +0 club (10, -7, D:2) a +0 ring mail (15, -36, D:2) a +0 ring mail (20, 4, D:2) a hobgoblin corpse (skeletalised by now) (20, 16, D:2) a +0 leather armour (24, 20, D:2) a ball python corpse (skeletalised by now) (25, -11, D:2) a rat skeleton (26, 7, D:2) 7 stones (27, -11, D:2) a +0 dagger (33, 9, D:2) a ball python corpse (skeletalised by now) (38, -18, D:2) a hobgoblin skeleton (53, -11, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (5, 33, D:3) a +0 club a +0 falchion a +0 leather armour an orc skeleton (6, 34, D:3) a +0 dagger (13, 12, D:3) a +0 club (14, 12, D:3) a +0 mace (24, 7, D:3) a +0 dagger a ball python skeleton (27, -3, D:3) an adder skeleton (29, 21, D:3) a rat skeleton (41, 4, D:3) a hobgoblin corpse (skeletalised by now) (49, 11, D:3) a +0 ring mail (54, 32, D:3) a rat corpse (skeletalised by now) (55, 48, D:3) a quokka corpse (skeletalised by now) (58, 37, D:3) a hobgoblin corpse (skeletalised by now) (59, 40, D:3) 8 stones (59, 44, D:3) a +0 robe (60, 1, D:3) a +0 leather armour (62, 34, D:3) a +0 mace Level 4 of the Dungeon (4, 3, D:4) a +0 scythe of venom (still there?) a +0 robe (still there?)