Emergency1 Level 1 of the Dungeon (0, 12, D:1) a +0 dagger (0, 32, D:1) a rat skeleton (1, 34, D:1) a stone (5, 35, D:1) a +0 falchion (9, 2, D:1) a quokka corpse (skeletalised by now) (13, 2, D:1) a +0 mace (14, 40, D:1) a bat skeleton (20, 11, D:1) a +0 whip 3 stones (33, 43, D:1) a ball python corpse (skeletalised by now) (37, 33, D:1) a +0 dagger a goblin skeleton (46, 33, D:1) a +0 robe Level 2 of the Dungeon (1, 0, D:2) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (9, -26, D:2) 6 boomerangs (9, 2, D:2) a +0 leather armour (10, -7, D:2) a +0 spear (13, -12, D:2) a jackal corpse (skeletalised by now) (13, -11, D:2) an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) (14, -11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, -21, D:2) a +0 whip (41, -13, D:2) the +8 quarterstaff of Dismemberment {drain, rN+} rN+: It protects you from negative energy. (41, 1, D:2) a +0 short sword a kobold skeleton (47, -18, D:2) a +0 dagger (50, -6, D:2) a +0 leather armour (52, -15, D:2) a +0 dagger (52, -9, D:2) a +0 ring mail (57, -18, D:2) a bat corpse (skeletalised by now) (58, -9, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 0, D:3) a +0 club (1, 1, D:3) a +0 club (1, 2, D:3) a +0 club a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (2, 0, D:3) a +0 club a +0 club a goblin corpse a goblin corpse (5, -9, D:3) a +0 whip (7, -8, D:3) a +0 whip (11, -9, D:3) 4 boomerangs (11, -7, D:3) a +0 robe (26, -3, D:3) a +0 dagger (26, 19, D:3) 3 boomerangs (28, 20, D:3) a +0 spear (28, 28, D:3) a ball python corpse (skeletalised by now) (36, 23, D:3) an adder corpse (skeletalised by now) (43, 24, D:3) a +0 whip