Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9428842740156764232 3 EmmeGorl the Magician (level 1, 0/15 HPs) Began as a Djinni Conjurer on Aug 15, 2026. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (220 turns). EmmeGorl the Magician (Djinni Conjurer) Turns: 220, Time: 00:01:31 Health: 0/15 AC: 2 Str: 6 XL: 1 Next: 55% Gold: 16 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the endoplasm. You kill the endoplasm! HP restored. You encounter an endoplasm. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the endoplasm but does no damage. The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! Sorry, I don't know how to get there. You see here a +0 club. Found a stone staircase leading down. Found 10 gold pieces. You encounter a gnoll. It is wielding a +0 club. Found a scale mail. The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you but does no damage. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You die... ♣.♣ #.# # ..♣ #># .# ♣♣♣ #.# #.# # ## ♣ #.##.# .## ###. #.####.#.# #.[ ... #.......## #.. #.# ### ######.#.###.#. #.###~P #.##.#j##.# #....~~ #.###@# #.# #.##.~~ #.# #.# #.# #.###~~ #.# #.###.######.# #♣~ ######## #.# #....#.......# ## .......# #.######...####### ######.# #....)............ #.# ##########...##..... #.# #.............# ###. #.# #.#####.###.#.#.# You could see a gnoll. Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EmmeGorl the Djinni Conjurer began the quest for the Orb. 0 | D:1 | EmmeGorl set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 220 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_3, infiniplex_forest_straight_2, infiniplex_forest_end_double, infiniplex_forest_lined_2, infiniplex_forest_lined_ring Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 13 Armour: Robe || 4 Dodge: Dodged || 1