Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6887489047559695428 26 Emolg4 the Conjurer (level 3, -1/26 HPs) Began as a Barachi Conjurer on Aug 26, 2026. Slain by an adder (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:56 (1006 turns). Emolg4 the Conjurer (Barachi Conjurer) Turns: 1006, Time: 00:01:56 Health: -1/26 AC: 2 Str: 8 XL: 3 Next: 8% Magic: 1/6 EV: 11 Int: 20 God: Gold: 72 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (100%) b - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: unable to hop, hasted, quick A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons b - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of fog {unknown} e - a scroll of noise {unknown} Potions g - a potion of magic Skills: + Level 1.1 Fighting + Level 1.1 Armour + Level 2.5 Dodging + Level 2.1 Stealth + Level 2.4 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 44% 2d8 6% 1 Sandblast Erth 4% 2d4 16% 1 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Petrify Alch/Erth 1% N/A 83% 4 Detonation Catalyst Fire/Alch 2% 2d2 99% 5 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You are no longer poisoned. The adder bites you but does no damage. The adder barely misses you. You closely miss the adder. The adder bites you. The adder misses you. You barely miss the adder. The adder bites you. You are poisoned. The adder poisons you! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. The adder bites you. You are more poisoned. The adder poisons you! You barely miss the adder. The adder is lightly wounded. You feel very sick. The adder barely misses you. You miss the adder. The adder is lightly wounded. You feel very sick. The adder closely misses you. The adder misses you. It was a potion of haste. You feel yourself speed up. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Hop to where? Press: ? - help, Dir - move target Boing! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You miss the adder. The adder bites you. You die... ..........# #.####.###.# ..........###.####.....# ...........##........### ...........######S#..# ...........# #....# ...........# ####.## #..........#####....# ..########....##S#### ### ####.##@# #....# ###### You could see an adder. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 5 bats (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Emolg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 236 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 239 | D:1 | Learned a level 2 spell: Searing Ray 712 | D:1 | Reached skill level 1 in Armour 775 | D:1 | Reached skill level 1 in Fighting 908 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1006 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic D:2: layout_rooms, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_2, aquarium_window_corridor_3, aquarium_view_2e, aquarium_view_2c Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Armour | 1 | 1.1 Fighting | 1 | 1.1 Dodging | | 2.5 Spellcasting | | 2.4 Conjurations | | 4.5 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Hand axe || 7 Cast: Magic Dart || 48 Searing Ray || 1 Ability: Hop || 1 Drink: Haste || 1 Armour: Robe || 8 Dodge: Dodged || 10