Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14188008612325329857 101 Emolg4 the Conjurer (level 4, 0/32 HPs) Began as a Barachi Conjurer on Aug 26, 2026. Killed by divine providence ... invoked by an orc priest (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:22 (1986 turns). Emolg4 the Conjurer (Barachi Conjurer) Turns: 1986, Time: 00:04:23 Health: 0/32 AC: 6 Str: 8 XL: 4 Next: 75% Magic: 2/8 EV: 11 Int: 20 God: Gold: 71 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . (100%) e - +2 whip (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) d - +0 hat rElec . (100%) b - +0 cloak rCorr . (100%) g - +2 pair of gloves SInv . (no boots) Will ..... f - amulet of chemistry Stlth ++ h - ring of poison resistance HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Convert to Beogh (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons c - a +0 short sword e - a +2 whip of venom (weapon) Armour a - a +0 robe (worn) b - a +0 cloak (worn) d - a +0 hat (worn) g - a +2 pair of gloves (worn) i - the +5 scale mail of Boeshrye {rF+ Dex+3} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Jewellery f - an amulet of chemistry (worn) h - a ring of poison resistance (worn) Scrolls c - a scroll of vulnerability {unknown} d - 3 scrolls of identify {unknown} e - 4 scrolls of immolation {unknown} Potions g - a potion of magic f - 2 potions of moonshine {unknown} Skills: + Level 1.5 Fighting + Level 1.7 Armour + Level 3.0 Dodging + Level 2.4 Stealth + Level 2.7 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 48% 1d6 5% 1 Fulminant Prism Conj/Alch 9% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (81% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is lightly wounded. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. You finish channelling your searing ray. You closely miss the orc priest. The orc priest is moderately wounded. The orc priest hits you but does no damage. You hit the orc priest but do no damage. The orc priest is poisoned. The orc priest is moderately wounded. The orc priest hits you but does no damage. You hit the orc priest but do no damage. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest is heavily wounded. The orc priest hits you but does no damage. You hit the orc priest but do no damage. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest is heavily wounded. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (heavily wounded, very poisoned, 81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ###### #.....#. ##........ #......... #......... ######......... #####..†..@o....... #######.....####......... #†......##### .......... ..####### ####:....#. ### ## ###### ##.. ##### #... ....# ..# . ....##.### .. You could see an orc priest (very poisoned). Vanquished Creatures An orc priest (D:2) Robin (D:2) A gnoll (D:1) 3 dart slugs A ribbon worm (D:2) 4 endoplasms 3 hobgoblins (D:1) 3 orcs (D:2) 3 quokkas (D:1) 4 ball pythons 8 bats A frilled lizard (D:1) 12 goblins 4 kobolds 2 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Emolg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 266 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 269 | D:1 | Learned a level 2 spell: Searing Ray 577 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/6 640 | D:1 | Reached skill level 1 in Armour 1085 | D:2 | Encountered Robin 1102 | D:1 | Reached skill level 1 in Fighting 1262 | D:2 | Killed Robin 1477 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/7 1618 | D:2 | Identified the +5 scale mail of Boeshrye {rF+ Dex+3} 1986 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_loops_ring D:2: layout_rooms, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.4 Armour | 1 | 1.7 Fighting | 1 | 1.5 Dodging | 3 | 3.0 Spellcasting | | 2.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 30 | 10 || 40 Melee: Short sword | 5 | || 5 Whip | 25 | 10 || 35 Cast: Magic Dart | 59 | 31 || 90 Searing Ray | 2 | 4 || 6 Armour: Robe | 33 | 10 || 43 Dodge: Dodged | 43 | 4 || 47