Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5809393842342504582 2053 Emolg4 the Destroyer (level 9, 0/57 HPs) Began as a Barachi Conjurer on Oct 9, 2026. Was an Initiate of Vehumet. Slain by a wraith (10 damage) ... on level 7 of the Dungeon. The game lasted 00:18:35 (8361 turns). Emolg4 the Destroyer (Barachi Conjurer) Turns: 8361, Time: 00:18:36 Health: 0/57 AC: 3 Str: 9 XL: 9 Next: 25% Magic: 3/12 EV: 11 Int: 22 God: Vehumet [......] Gold: 395 SH: 0 Dex: 11 Spells: 1/12 levels left rFire . . . (100%) h - +6 morningstar rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.13/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 395 gold pieces. Inventory: Hand Weapons c - a +0 club f - a +3 dagger g - a +0 trident of protection h - a +6 morningstar (weapon) Missiles b - 2 throwing nets e - 3 curare-tipped darts Armour a - a +0 robe (worn) d - a +0 helmet (worn) i - the orb of Geqaf {Stardust, rN++ Int-2 Dex+6} (You found it on level 7 of the Dungeon) rN++: It greatly protects you from negative energy. Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). Jewellery j - a +6 ring of dexterity Wands p - a wand of polymorph (7) c - a wand of roots (6) e - a wand of charming (5) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of acquirement {unknown} h - 4 scrolls of identify {unknown} k - 4 scrolls of teleportation {unknown} l - 4 scrolls of blinking {unknown} m - 2 scrolls of fear {unknown} n - a scroll of enchant armour {unknown} o - 2 scrolls of fog {unknown} u - 4 scrolls of amnesia {unknown} v - 2 scrolls of poison {unknown} y - a scroll of revelation {unknown} z - 2 scrolls of vulnerability {unknown} Potions g - a potion of magic d - 4 potions of curing {unknown} f - a potion of enlightenment {unknown} p - a potion of moonshine {unknown} q - a potion of invisibility {unknown} s - a potion of attraction {unknown} t - 2 potions of brilliance {unknown} x - a potion of mutation {unknown} D - a potion of haste {unknown} F - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 13.5 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 14% 1 Slow Hex 8% N/A 14% 1 Mephitic Cloud Conj/Alch/Air 22% N/A 6% 3 Flame Wave Conj/Fire 32% 2d9 9% 4 Scorch Fire 4% 2d5 21% 2 Ozocubu's Armour Ice 2% N/A 38% 3 Swiftness Air 2% N/A 38% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 38% 3 Cause Fear Hex 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The centaur is severely wounded. (Press . to maintain the ray.) The centaur misses you. The centaur closely misses you. The searing ray hits the centaur! You kill the centaur! Vehumet accepts your kill. The wraith barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the wraith. The wraith is lightly damaged. (Press . to maintain the ray.) The wraith hits you! * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. j -> w - a potion of heal wounds You stop channelling your searing ray. The wraith hits you but does no damage. You feel much better. The wraith hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the wraith but does no damage. The wraith is lightly damaged. (Press . to maintain the ray.) The wraith hits you. The searing ray hits the wraith! The wraith is heavily damaged. The wraith hits you. The searing ray hits the wraith! The wraith is severely damaged. The wraith hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the wraith. The wraith is almost destroyed. You finish channelling your searing ray. The wraith hits you! You die... ##..## ##..## #..?# ##.•.## # #.....# .. ##.....### .... #.......###..... ###............... ........W@)....... ################## You could see a wraith. Vanquished Creatures Sigmund (D:3) An acid dragon (D:6) A water moccasin (D:6) A centaur (D:7) 2 phantoms A kobold brigand (D:7) A bullfrog (D:7) 4 scorpions 4 wights (D:5) 2 howler monkeys A bombardier beetle (D:6) 2 hounds 2 orc priests A jelly (D:4) 2 clockroaches A drude (D:6) 4 iguanas A sleepcap (D:6) Ijyb (D:3) Terence (D:3) 2 orc wizards (D:5) Natasha (thrice) (D:3) 8 gnolls 9 adders 2 white imps 2 ufetubi (D:7) 4 dart slugs 6 endoplasms 6 hobgoblins 2 jackals (D:3) 15 orcs 2 quokkas 4 ball pythons 6 bats 4 frilled lizards 9 goblins 9 kobolds 7 rats 134 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Emolg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 272 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 276 | D:1 | Learned a level 2 spell: Searing Ray 553 | D:1 | Reached skill level 5 in Conjurations 1022 | D:2 | Reached XP level 3. HP: 21/24 MP: 1/6 1373 | D:2 | Reached skill level 6 in Conjurations 1538 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/7 2219 | D:3 | Encountered Natasha 2222 | D:3 | Killed Natasha 2223 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/8 2285 | D:3 | Encountered Natasha 2293 | D:3 | Killed Natasha 2294 | D:3 | Reached skill level 7 in Conjurations 2364 | D:3 | Encountered Natasha 2373 | D:3 | Killed Natasha 2894 | D:3 | Encountered Ijyb 2901 | D:3 | Learned a level 4 spell: Fulminant Prism 2904 | D:3 | Encountered Terence 2909 | D:3 | Killed Ijyb 2910 | D:3 | Reached XP level 6. HP: 41/41 MP: 0/9 2993 | D:3 | Killed Terence 2994 | D:3 | Reached skill level 8 in Conjurations 3022 | D:3 | Encountered Sigmund 3193 | D:3 | Killed Sigmund 3704 | D:4 | Reached XP level 7. HP: 46/46 MP: 7/10 3751 | D:4 | Reached skill level 9 in Conjurations 4719 | D:5 | Entered Level 5 of the Dungeon 4741 | D:5 | Reached skill level 10 in Conjurations 4939 | D:5 | Reached XP level 8. HP: 52/52 MP: 5/11 4944 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5158 | D:5 | Reached skill level 11 in Conjurations 6118 | D:5 | Reached skill level 12 in Conjurations 6477 | D:6 | Found a hide-covered altar of Uskayaw. 6718 | D:6 | Found a bloodstained altar of Trog. 6794 | D:6 | Found a statue of an orb of entropy. 6795 | D:6 | Found a staircase to the Ecumenical Temple. 6795 | D:6 | Found a statue of an orb of entropy. 6811 | Temple | Entered the Ecumenical Temple 6945 | Temple | Became a worshipper of Vehumet 6945 | Temple | Offered knowledge of Freeze by Vehumet. 7373 | D:6 | Reached XP level 9. HP: 57/57 MP: 8/12 7740 | D:6 | Reached skill level 13 in Conjurations 7945 | D:7 | Identified the orb of Geqaf {Stardust, rN++ Int-2 Dex+6} 8361 | D:7 | Slain by a wraith Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_basic, minmay_octomino_j4 D:2: layout_basic D:3: layout_loops_ring, uniq_natasha, uniq_sigmund, uniq_terence, uniq_ijyb D:4: layout_loops_corners D:5: layout_loops_ring, kennysheep_generic_room_16 D:6: layout_basic, nicolae_overflow_streaming_green_lines, nicolae_uskayaw_dance_hall, minmay_temple_entry_butterflies, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_2corner, co_window_corner_ca, co_window_broadway_a, co_window_2corner, co_window_4corner_b, glass_columns_a, glass_columns_a, glass_columns_a D:7: minmay_thick_lines, layout_basic, roadster_capsule_ark_zombie Temple: dpeg_five_rooms_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 10 12 13 | 13.5 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 21 | 15 | 34 || 70 Melee: Unarmed | 10 | | || 10 Club | 11 | 15 | || 26 Trident | | | 10 || 10 Morningstar | | | 24 || 24 Cast: Magic Dart | 52 | 46 | 107 || 205 Searing Ray | 1 | 9 | 38 || 48 Fulminant Prism | | 2 | || 2 Ability: Hop | 1 | 2 | 1 || 4 Drink: Heal wounds | | | 2 || 2 Stab: Sleeping | | | 1 || 1 Armour: Robe | 25 | 24 | 87 || 136 Dodge: Dodged | 34 | 11 | 70 || 115