Tutorial DCSS version 0.35-a0-380-gef065ebc68 (webtiles) character file. Emopower the Covered (Human Fighter) Turns: 236, Time: 00:02:42 Health: 22/24 AC: 2 Str: 16 XL: 2 Next: 62% Magic: 4/4 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) e - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff c - a +0 whip e - a +0 shortbow (weapon) Missiles d - 10 boomerangs Armour a - a +0 robe (worn) Skills: + Level 3.2 Fighting + Level 3.4 Armour + Level 2.2 Unarmed Combat You have one spell level left. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History That would be overly suicidal. Okay, then. Throw: 10 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line You throw a boomerang. Throw: 10 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line You throw a boomerang. Sorry, I don't know how to get there. You enter the shallow water. Moving in this stuff is going to be slow. You start waiting. Done waiting. Found a shortbow. You see here a +0 shortbow. You unwield your +0 whip. e - a +0 shortbow (weapon) You encounter a worm. Fire: e) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: worm (black smoke, asleep, 98% to hit) You shoot an arrow. The arrow hits worm. Worm is moderately wounded. The training dummy throws a stone. The stone hits you. The training dummy throws a stone. The stone hits you but does no damage. Fire: e) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: worm (black smoke, lightly wounded, 78% to hit) You shoot an arrow. The arrow hits worm but does no damage. Worm is lightly wounded. Fire: e) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: worm (black smoke, lightly wounded, 78% to hit) You shoot an arrow. The arrow hits worm. Worm is moderately wounded. The training dummy throws a stone. The stone hits you but does no damage. ######### ...### # ##....#### ## #≈≈...≈≈≈ #. ≈§§.~≈I #. w≈§.≈ #. §§~ #. #.# #. #@# ## #.## # ##.# #.## ##.### ##..######## ### ###.......###.. ########...## ##### You can see worm and a training dummy. Vanquished Creatures 2 training dummies A jackal (D:1) 4 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Emopower the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 10 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 51 | D:1 | Encountered a wyvern Illustrated notes Action || total ---------------------------++------- Attack: Normal || 15 Melee: Quarterstaff || 1 Whip || 14 Fire: Shortbow || 3 Throw: Boomerang || 4 Armour: Robe || 12 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 240 | 216 | 24 | 100 | 8 | 2 | 120.0 | Dungeon | 240 | 216 | 24 | 100 | 8 | 2 | 120.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 158 daAuts D:1: 82 daAuts DLua errors: