Dungeon Crawl Stone Soup version 0.34-a0-1959-ge88a74dfdf (webtiles) character file. Game seed: 8792339088658124440 303 EmotionMotor the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Jan 7, 2026. Succumbed to poison ... on level 4 of the Dungeon. The game lasted 00:12:29 (2945 turns). EmotionMotor the Conjurer (Deep Elf Conjurer) Turns: 2945, Time: 00:12:29 Health: 0/32 AC: 10 Str: 4 XL: 6 Next: 15% Magic: 4/17 EV: 11 Int: 30 God: Gold: 95 SH: 0 Dex: 19 Spells: 6/17 levels left rFire . . . (100%) d - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) j - +3 leather armour of the Dungeon {Int+5} rPois . (100%) (no helmet) rElec . (100%) h - +2 cloak rCorr . (100%) (no gloves) SInv . k - +0 pair of boots Will ..... (no amulet) Stlth ++ g - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: lethally poisoned (0 -> -15) A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom e - a +2 short sword of draining Armour a - a +0 robe f - a +0 leather armour h - a +2 cloak (worn) j - the +3 leather armour of the Dungeon (worn) {Int+5} (You found it on level 3 of the Dungeon) Int+5: It affects your intelligence (+5). It cannot be enchanted further. k - a +0 pair of boots (worn) Magical Staves d - a staff of cold (weapon) Jewellery c - an amulet of wildshape g - a +6 ring of dexterity (worn) i - a ring of willpower Wands c - a wand of roots (7) Scrolls i - a scroll of identify V - a scroll of vulnerability Potions g - a potion of magic d - 2 potions of brilliance {unknown} Skills: - Level 3.0 Dodging - Level 3.1 Stealth * Level 6.2 Spellcasting * Level 6.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 26% 4 d - Iskenderun's Battles Conj/Frge 28% 2d10 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 18% 2d8 14% 2 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 26% 4 Ozocubu's Armour Ice 14% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Magic restored. You encounter a hound. The hound barks! You hear a shout! You encounter an orc. It is wielding a +0 dagger. Aiming: Fulminant Prism (extremely dangerous; 26% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. Aiming: Fulminant Prism (extremely dangerous; 26% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Something bites your fulminant prism but does no damage. x2 Your fulminant prism crackles loudly. You hear an explosion! You feel a bit more experienced. You hear an angry hiss. You hear a shout! x3 A hound comes into view. Aiming: Fulminant Prism (extremely dangerous; 26% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. The inside of your mouth momentarily tastes like yellow. You are lethally poisoned! You feel extremely sick. Aiming: Fulminant Prism (extremely dangerous; 26% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You feel extremely sick. The hound closely misses you. You feel very sick. The hound attacks as it pursues you! The hound misses you. Your fulminant prism crackles loudly. * * * LOW HITPOINT WARNING * * * You feel very sick. The hound bites you. * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the hound. The hound is severely wounded. You hear an angry hiss. You hear a shout! x2 You hit the hound. The hound is almost dead. You die... ....... ....... #########.# ...!... #.......#.# ...>... ###.#####.#.# ...)... #[#.# #.#.# .......##.#.# #.#.# .^........#.# #.#.# .......##.#.#####.#.# ......h #..h@......<# ........... ###.######### .......S... #.# ........... ... ........... ##.## ......#o### #.. ......# ### ......# ..