Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 17674579658254777767 41 EntRunner the Conjurer (level 3, 0/18 HPs) Began as a Vine Stalker Conjurer on Feb 10, 2026. Slain by an ice beast (9 damage) ... on level 6 of the Dungeon. The game lasted 00:03:48 (391 turns). EntRunner the Conjurer (Vine Stalker Conjurer) Turns: 391, Time: 00:03:48 Health: 0/18 AC: 2 Str: 9 XL: 3 Next: 52% Magic: 0/16 EV: 11 Int: 20 God: Gold: 23 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) b - staff of necromancy rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of magical power HPRegen 1.03/turn (no ring) MPRegen 0.15/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of necromancy (weapon) Jewellery c - a ring of magical power (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of acquirement {unknown} e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} j - 2 scrolls of identify {unknown} k - a scroll of teleportation {unknown} Potions g - 2 potions of magic Baubles g - 3 flux baubles Skills: + Level 1.8 Fighting - Level 1.5 Dodging + Level 3.9 Stealth - Level 2.1 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Anguish Hex/Necr 1% N/A 83% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:6 exclusion: two-headed ogre Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, 78% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast but does no damage. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the ice beast. The ice beast is heavily wounded. The searing ray hits the ice beast but does no damage. The ice beast is heavily wounded. You finish channelling your searing ray. The ice beast barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 78% to hit) You focus your ray upon the ice beast. The searing ray misses the ice beast. (Press . to maintain the ray.) The ice beast completely misses you. The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast closely misses you. The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is almost dead. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... ................##...!.. .......###......@Y...... .......# ########......# .......# ......+ .......# ......# .......# ......# .......# ..##### .####### ..# .# ..# .# .# .# .# .# .# .# .# You could see an ice beast. Vanquished Creatures A clockroach (D:3) 2 hobgoblins A quokka (D:1) 4 ball pythons 3 bats 2 endoplasms 3 goblins A kobold (D:1) 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EntRunner the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 131 | D:2 | Reached XP level 2. HP: 14/14 MP: 0/6 134 | D:2 | Learned a level 2 spell: Searing Ray 145 | D:2 | Reached skill level 1 in Fighting 186 | D:1 | Found a faded altar of an unknown god. 278 | D:3 | Reached XP level 3. HP: 18/18 MP: 4/7 311 | D:3 | You fall into a shaft and drop 3 floors! 341 | D:6 | Encountered a two-headed ogre 381 | D:6 | Encountered an ice beast 391 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_statue_studded, layout_basic, ebering_ecumenical_altar_box, st_stairs_4, minmay_pentomino_p4 D:2: layout_basic, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_clump_medium, infiniplex_forest_end_1, infiniplex_forest_straight_4, infiniplex_forest_lined_2, basic_altar D:3: layout_rooms, skrybe_limestone_x D:6: layout_basic, minmay_shop_grid_forest Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.9 Fighting | 1 | 1.8 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Staff || 12 Bite || 3 Cast: Magic Dart || 22 Searing Ray || 6 Armour: Robe || 15 Dodge: Dodged || 17