Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 179020779676254040 17 EntRunner the Conjurer (level 2, 14/14 HPs) Began as a Vine Stalker Conjurer on Feb 10, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:02:44 (383 turns). EntRunner the Conjurer (Vine Stalker Conjurer) Turns: 383, Time: 00:02:45 Health: 14/14 AC: 5 Str: 9 XL: 2 Next: 62% Magic: 6/6 EV: 9 Int: 18 God: Gold: 56 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe b - a +0 ring mail (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of torment {unknown} Potions g - a potion of magic d - a potion of cancellation {unknown} f - a potion of might {unknown} j - a potion of moonshine {unknown} Skills: + Level 1.2 Fighting - Level 1.5 Dodging + Level 3.3 Stealth - Level 2.1 Spellcasting - Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 10% 1 b - Searing Ray Conj 32% 2d5 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 2% N/A 58% 2 Hailstorm Conj/Ice 9% 3d6 54% 3 Fulminant Prism Conj/Alch 4% 3d5 91% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 91% 4 Forge Blazeheart Golem Fire/Frge 1% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You bite the endoplasm. You drain its power. You feel invigorated. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You bite the endoplasm. You kill the endoplasm! You encounter a quokka. Casting: Searing Ray (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (69% to hit) You focus your ray upon the quokka. The searing ray hits the quokka. The quokka is almost dead. (Press . to maintain the ray.) You stop channelling your searing ray. The quokka bites you but does no damage. The quokka barely misses you. You hit the quokka. You kill the quokka! There is an escape hatch in the floor here. Found a scroll labelled XOFEBBEIFE and 16 gold pieces. e - a scroll labelled XOFEBBEIFE You now have 56 gold pieces (gained 16). You encounter a rat. The rat squeaks loudly. Casting: Searing Ray (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You open the door. There is an open door here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..##.# #.# ..##.###########@# ..(#......†......# ........########## ................ ........#######. ........# ........# ........# ........# ........# ........# ........# ........##### .............. ........###### ........# There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) 3 endoplasms 3 quokkas 5 ball pythons 2 bats A goblin (D:1) A kobold (D:2) 2 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EntRunner the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 66 | D:1 | Found Soomm's Armour Boutique. 84 | D:1 | Reached XP level 2. HP: 14/14 MP: 0/6 88 | D:1 | Learned a level 2 spell: Searing Ray 120 | D:2 | Reached skill level 1 in Fighting 143 | D:3 | Encountered Grinder 383 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_rooms, serial_shops, shop_statue, nicolae_houndstooth_variations, minmay_misc_feat_five, nicolae_kite_square_tiling_tiny, minmay_crystal_room D:2: layout_basic D:3: layout_basic, nicolae_qazlal_general_emergency, chequers_ecumenical_altar_island, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Fighting | 1 | 1.2 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Bite || 6 Cast: Magic Dart || 16 Searing Ray || 3 Armour: Robe || 5 Ring mail || 1 Dodge: Dodged || 7