Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 2127896671303396388 34 EntRunner the Conjurer (level 3, -2/18 HPs) Began as a Vine Stalker Conjurer on Feb 13, 2026. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 5 of the Dungeon. The game lasted 00:02:51 (374 turns). EntRunner the Conjurer (Vine Stalker Conjurer) Turns: 374, Time: 00:02:51 Health: -2/18 AC: 3 Str: 9 XL: 3 Next: 31% Magic: 0/7 EV: 10 Int: 20 God: Gold: 5 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe c - a +0 leather armour (worn) Scrolls c - a scroll of teleportation {unknown} Potions g - 2 potions of magic d - a potion of lignification {unknown} f - a potion of heal wounds {unknown} Skills: + Level 1.7 Fighting - Level 1.5 Dodging + Level 3.7 Stealth - Level 2.1 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 4% 1 b - Searing Ray Conj 36% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 36% 3 Fulminant Prism Conj/Alch 5% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 67% 4 Forge Lightning Spire Air/Frge 2% 3d4 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll closely misses you. You hit the gnoll. Your bite misses the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. The gnoll hits you but does no damage. You hit the gnoll. Your bite misses the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. You barely miss the gnoll. Your bite misses the gnoll. The gnoll is almost dead. The gnoll misses you. The gnoll hits you with a +0 club. You barely miss the gnoll. You bite the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You see here a +0 club. You hit the gnoll. You bite the gnoll, but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You die... ##...#.....# #....'@....# #....#j....# ###+##.....# #.....###### #.....# #.....# #.....# #.....# #.....# #.....###### ######.....# #.....# #....#.....# #....#.....# #....#.....# #....#.....# You could see a gnoll. Vanquished Creatures 2 adders A gnoll (D:5) A dart slug (D:1) A hobgoblin (D:2) A quokka (D:5) A ball python (D:2) A goblin (D:1) A kobold (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EntRunner the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 49 | D:2 | Reached skill level 1 in Fighting 49 | D:2 | Reached XP level 2. HP: 14/14 MP: 4/6 62 | D:2 | Learned a level 2 spell: Searing Ray 287 | D:4 | Encountered a black bear 316 | D:4 | Reached XP level 3. HP: 18/18 MP: 3/7 327 | D:5 | Entered Level 5 of the Dungeon 374 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_rooms D:2: layout_basic, basic_altar, st_stairs_8 D:3: layout_loops_corners, shapermc_ecumenical_altar_venn, portal_sewer_entry_a, minmay_misc_feat_ornament, nicolae_concentric_dashed_squares_mild, amcnicky_mini_pool_small, saegor_snake_ambush, uniq_natasha, uniq_jessica D:4: layout_loops_ring, uniq_edmund, uniq_ijyb, uniq_sigmund D:5: layout_gridville, nicolae_specific_store, uniq_grinder Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.7 Stealth | 3 | 3.7 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Dagger || 16 Bite || 6 Unarmed || 2 Cast: Magic Dart || 9 Searing Ray || 3 Stab: Sleeping || 1 Armour: Robe || 5 Leather armour || 15 Dodge: Dodged || 28