Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 13350831952003195593 361 EntRunner the Conjurer (level 6, -5/30 HPs) Began as a Vine Stalker Conjurer on Feb 13, 2026. Killed from afar by a white imp (8 damage) ... with a puff of frost ... on level 8 of the Dungeon. The game lasted 00:08:37 (798 turns). EntRunner the Conjurer (Vine Stalker Conjurer) Turns: 798, Time: 00:08:38 Health: -5/30 AC: 6 Str: 9 XL: 6 Next: 66% Magic: 0/13 EV: 9 Int: 20 God: Gold: 92 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) a - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) h - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of wizardry HPRegen 1.05/turn (no ring) MPRegen 0.13/turn %: guardian spirit, wizardry (x1) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) b - a +2 falchion c - a +0 dagger f - a +2 dagger of speed j - a +1 whip of draining Armour d - a +0 robe e - a +0 pair of gloves (worn) g - a +0 leather armour h - a +0 ring mail (worn) Jewellery i - a ring of wizardry (worn) Wands p - a wand of polymorph (19) Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} m - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of curing {unknown} j - a potion of resistance {unknown} k - a potion of heal wounds {unknown} l - 3 potions of moonshine {unknown} n - a potion of ambrosia {unknown} o - a potion of invisibility {unknown} Skills: - Level 2.0 Fighting - Level 1.5 Dodging - Level 4.0 Stealth - Level 4.0 Spellcasting + Level 6.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 38% 4 f - Fulminant Prism Conj/Alch 8% 3d7 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 32% 2d7 6% 2 Inner Flame Hex/Fire 4% N/A 38% 3 Maxwell's Portable Pile Tloc 4% (3-9)d2 38% 3 Brom's Barrelling Bould Conj/Erth 16% 2d5 38% 4 Flame Wave Conj/Fire 16% 2d7 38% 4 Iskenderun's Battlesphe Conj/Frge 16% 2d8 38% 4 Fireball Conj/Fire 8% 3d6 71% 5 Martyr's Knell Necr/Summ 4% N/A 77% 4 Conjure Ball Lightning Conj/Air 8% 3x3d6 99% 6 Orb of Destruction Conj 14% 9d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple: D:4-7 Lair: D:8-11 Orc: D:9-12 Altars: Annotations: D:9 exclusion: yak Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You focus your ray upon the kobold. The searing ray hits the kobold. The kobold is severely wounded. The searing ray hits the kobold! You kill the kobold! The searing ray hits the white imp. The white imp is lightly wounded. (Press . to maintain the ray.) The white imp gestures at you. The puff of frost hits you. The searing ray hits the kobold! You kill the kobold! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (lightly wounded, 79% to hit) You focus your ray upon the white imp. The searing ray hits the white imp. The white imp is moderately wounded. (Press . to maintain the ray.) The searing ray hits the white imp! The white imp is almost dead. The white imp gestures at you. The puff of frost hits you. * * * LOW HITPOINT WARNING * * * The searing ray misses the white imp. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * You closely miss the white imp. The white imp is almost dead. You stop channelling your searing ray. The white imp hits you but does no damage. You closely miss the white imp. You bite the white imp, but do no damage. The white imp is almost dead. The white imp gestures at you. The puff of frost hits you! You die... #####.###...# #..@5)......# ##### #.#)######..###..... # #.# #...........# #.# #.###.###.#.# ##.##.##)## #.# # #.#.#.## #.#.## #...######.#... ##............. #.#####..######.#### #........# #>#### #######........#...# #########.##.# #.##.# #..... ####.. #.# You could see a white imp. Vanquished Creatures A kobold brigand (D:8) A scorpion (D:5) 2 wights (D:8) Dowan (D:4) An orc wizard (D:3) A gnoll (D:3) An adder (D:2) 3 dart slugs 5 orcs 3 endoplasms 4 hobgoblins 2 quokkas 3 ball pythons (D:1) 2 bats 4 goblins 6 kobolds 2 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EntRunner the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 63 | D:1 | Reached XP level 2. HP: 14/14 MP: 0/6 66 | D:1 | Learned a level 2 spell: Searing Ray 103 | D:1 | Reached skill level 1 in Fighting 176 | D:2 | Reached XP level 3. HP: 14/18 MP: 3/7 248 | D:3 | Reached XP level 4. HP: 23/23 MP: 8/8 304 | D:3 | Encountered Terence 329 | D:3 | Terence changed into Terence the gnoll 329 | D:3 | Encountered Terence 338 | D:3 | Killed Terence the gnoll 468 | D:5 | Entered Level 5 of the Dungeon 468 | D:5 | Encountered Duvessa 498 | D:5 | Encountered Dowan 507 | D:4 | Duvessa changed into Duvessa the bat 507 | D:4 | Encountered Duvessa 561 | D:4 | Killed Dowan 562 | D:4 | Reached skill level 5 in Conjurations 562 | D:4 | Reached XP level 5. HP: 26/26 MP: 7/9 562 | D:4 | Killed Duvessa the bat 607 | D:5 | Learned a level 4 spell: Fulminant Prism 612 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 679 | D:5 | You fall into a shaft and drop 3 floors! 692 | D:8 | Reached XP level 6. HP: 30/30 MP: 7/13 708 | D:8 | Encountered a steam dragon 727 | D:9 | Encountered a yak 727 | D:9 | Encountered a yak 727 | D:9 | Encountered a yak 727 | D:9 | Encountered a yak 789 | D:8 | Reached skill level 6 in Conjurations 796 | D:8 | HP: 1/30 [white imp/puff of frost (8)] 798 | D:8 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_rooms D:2: layout_loops_cross, minmay_bisected D:3: layout_loops_ring, uniq_terence D:4: layout_basic, minmay_misc_feat_square, minmay_misc_feat_diagonals D:5: layout_loops_ring, kennysheep_windowed_goal, serial_library_hellmonk_room_a, nrook_mini_backslash, grunt_ministairs_9, uniq_duvessa, uniq_eustachio, uniq_grinder D:8: layout_loops_ring D:9: layout_irregular_city, lair_entry_dummy, serial_undead, serial_undead_c, serial_undead_d, serial_undead_d, serial_undead_d, serial_undead_f, serial_undead_a, serial_undead_a, minmay_lindwurm_lava, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.0 Stealth | 3 4 | 4.0 Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.0 Dodging | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 24 | 48 || 72 Melee: Unarmed | 7 | || 7 Bite | 6 | 17 || 23 Dagger | 17 | 48 || 65 Cast: Magic Dart | 16 | 6 || 22 Searing Ray | 3 | 7 || 10 Evoke: Wand of polymorph | | 3 || 3 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 11 | || 11 Ring mail | | 45 || 45 None | | 3 || 3 Leather armour | | 1 || 1 Dodge: Dodged | 10 | 40 || 50