Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 14485680583313390759 30 EntRunner the Conjurer (level 3, 0/18 HPs) Began as a Vine Stalker Conjurer on Feb 14, 2026. Slain by a scorpion (3 damage) ... on level 5 of the Dungeon. The game lasted 00:03:59 (593 turns). EntRunner the Conjurer (Vine Stalker Conjurer) Turns: 593, Time: 00:04:00 Health: 0/18 AC: 5 Str: 9 XL: 3 Next: 18% Magic: 0/7 EV: 9 Int: 20 God: Gold: 46 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) a - +0 dagger (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +4 ring of slaying HPRegen 1.03/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (0 -> -1) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 dagger of protection (weapon) b - a +0 whip Armour c - a +0 robe e - an orb of guile f - a +0 ring mail (worn) Jewellery d - a +4 ring of slaying (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of teleportation {unknown} h - a scroll of fog {unknown} j - 2 scrolls of revelation {unknown} k - a scroll of identify {unknown} l - a scroll of butterflies {unknown} m - 2 scrolls of immolation {unknown} n - 2 scrolls of blinking {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of curing {unknown} Skills: + Level 1.6 Fighting - Level 1.5 Dodging + Level 3.6 Stealth - Level 2.1 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 9% 1 b - Searing Ray Conj 36% 2d5 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 2% N/A 78% 3 Fulminant Prism Conj/Alch 5% 3d6 88% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Vehumet Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History n - 2 scrolls labelled DAUTWE OHIJ You now have 46 gold pieces (gained 14). You encounter an orc and a scorpion. The orc is wielding a +1 short sword of venom. Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (78% to hit) You miscast Searing Ray. Nothing appears to happen. Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (78% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is lightly wounded. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is heavily wounded. The searing ray hits the orc. You kill the orc! The scorpion stings you! You are poisoned. The scorpion poisons you! The searing ray misses the scorpion. You feel sick. The scorpion stings you but does no damage. Without enough magic to sustain it, your Searing Ray dissipates. You feel sick. The scorpion stings you. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... ##........s.....<##... ##.........@.....#....... #........).............## #....................### .....................## .......................# .......................# .....................### ..................### ................## ..............## You could see a scorpion. Vanquished Creatures An adder (D:3) An orc (D:5) A ribbon worm (D:3) 3 hobgoblins A quokka (D:1) 3 ball pythons 3 bats A frilled lizard (D:1) 2 goblins 2 kobolds (D:1) 5 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EntRunner the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 52 | D:1 | Reached XP level 2. HP: 7/14 MP: 0/6 77 | D:1 | Reached skill level 1 in Fighting 151 | D:2 | Learned a level 2 spell: Searing Ray 319 | D:3 | Reached XP level 3. HP: 18/18 MP: 5/7 528 | D:4 | Found a radiant altar of Vehumet. 562 | D:5 | Entered Level 5 of the Dungeon 581 | D:5 | Encountered a scorpion 593 | D:5 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_rooms D:2: layout_basic D:3: layout_loops_corners, nicolae_ecumenical_snake_handling, fountainhead D:4: layout_cave_pools, mainiacjoe_overflow_concentric_impassable, lemuel_round_altar D:5: layout_cave_pods, mainiacjoe_overflow_24_doors, minmay_temple_entry_proselytizer Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.6 Fighting | 1 | 1.6 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 34 Melee: Short sword || 12 Bite || 7 Dagger || 22 Cast: Magic Dart || 6 Searing Ray || 4 Stab: Sleeping || 4 Armour: Robe || 21 Ring mail || 5 Dodge: Dodged || 16