Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 15641327513032814748 259 EntRunner the Conjurer (level 6, -1/30 HPs) Began as a Vine Stalker Conjurer on Feb 14, 2026. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:06:11 (688 turns). EntRunner the Conjurer (Vine Stalker Conjurer) Turns: 688, Time: 00:06:12 Health: -1/30 AC: 3 Str: 9 XL: 6 Next: 17% Magic: 0/13 EV: 11 Int: 26 God: Gold: 37 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . (100%) a - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of intelligence HPRegen 1.05/turn (no ring) MPRegen 0.13/turn %: guardian spirit @: lethally poisoned (-1 -> -5) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 93 gold pieces. You spent 56 gold pieces at shops. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) b - a +0 quarterstaff d - a +0 mace g - a +0 short sword Armour e - a +0 robe (worn) h - a +0 pair of gloves (worn) Jewellery f - a +6 ring of intelligence (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of identify {unknown} e - a scroll of revelation {unknown} h - a scroll of teleportation {unknown} k - a scroll of amnesia {unknown} Potions g - 3 potions of magic f - 5 potions of heal wounds {unknown} j - 2 potions of attraction {unknown} Skills: - Level 2.0 Fighting - Level 1.5 Dodging - Level 4.0 Stealth - Level 4.0 Spellcasting + Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 f - Fulminant Prism Conj/Alch 9% 3d6 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 20% 1d1 9% 1 Call Imp Summ 10% N/A 13% 2 Jinxbite Hex 10% 2d2 13% 2 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Detonation Catalyst Fire/Alch 5% 1d1 93% 5 Dispersal Tloc 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Shops: D:5 : Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hear a shout! You hear an angry hiss. You hear a shout! The searing ray hits the water moccasin! The water moccasin is severely wounded. The water moccasin bites you but does no damage. The searing ray misses the water moccasin. You finish channelling your searing ray. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You encounter an orc. It is wielding a +1 dagger of venom. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 68% to hit) You focus your ray upon the water moccasin. The searing ray misses the water moccasin. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The searing ray hits the water moccasin! The water moccasin is almost dead. You feel very sick. The water moccasin misses you. You miss the water moccasin. Your bite misses the water moccasin. The water moccasin is almost dead. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. You encounter a hound. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You die... #....<..# ##.#S#@#..# #........## ##.#.#.### ####### You could see an orc. Vanquished Creatures A centaur (D:5) A jelly (D:4) 2 orc priests (D:3) 2 orc wizards (D:3) A dart slug (D:2) 5 orcs (D:3) 4 endoplasms 3 hobgoblins 9 jackals (D:3) 2 quokkas (D:2) 4 ball pythons 4 bats A frilled lizard (D:3) A goblin (D:1) 4 kobolds 2 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EntRunner the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 90 | D:2 | Reached XP level 2. HP: 14/14 MP: 0/6 147 | D:2 | Reached skill level 1 in Fighting 238 | D:2 | Learned a level 2 spell: Searing Ray 293 | D:3 | Reached XP level 3. HP: 18/18 MP: 3/7 374 | D:3 | Reached XP level 4. HP: 23/23 MP: 6/9 394 | D:3 | Reached XP level 5. HP: 12/26 MP: 0/10 467 | D:3 | Reached skill level 5 in Conjurations 473 | D:3 | Found a broken altar of Ashenzari. 500 | D:3 | Encountered Crazy Yiuf 507 | D:3 | Learned a level 4 spell: Fulminant Prism 568 | D:5 | Entered Level 5 of the Dungeon 570 | D:5 | Found Rijaphai's Book Emporium. 575 | D:5 | Bought a parchment of Poisonous Vapours for 56 gold pieces 635 | D:5 | Encountered a centaur 652 | D:5 | Killed a centaur 653 | D:5 | Reached XP level 6. HP: 26/30 MP: 8/13 679 | D:6 | Encountered a water moccasin 687 | D:6 | HP: 1/30 [water moccasin (6)] 688 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic D:2: layout_rooms D:3: layout_loops_corners, nicolae_ashenzari_church_of_fetters, st_stairs_5, minmay_fractal_squares_diagonal_5, uniq_crazy_yiuf_cottage D:4: layout_basic, makhleb_heckhound_becter, grunt_ministairs_5 D:5: layout_gridville, serial_shops, nicolae_shop_rolling_square D:6: layout_gridville, minmay_temple_entry_junction_2, serial_demonic, serial_demonic_b, serial_demonic_b, serial_demonic_d, serial_demonic_e, serial_demonic_f, serial_demonic_b, serial_demonic_b, serial_demonic_g, serial_demonic_d, serial_demonic_e, st_stairs_12, chequers_big_river Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.0 Stealth | 3 4 | 4.0 Spellcasting | 3 4 | 4.0 Conjurations | 5 | 5.3 Dodging | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 51 | 51 || 102 Melee: Short sword | 2 | || 2 Bite | 6 | 12 || 18 Quarterstaff | 40 | || 40 Dagger | 9 | 51 || 60 Cast: Magic Dart | 13 | || 13 Searing Ray | 1 | 6 || 7 Fulminant Prism | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 44 | 44 || 88 Dodge: Dodged | 27 | 35 || 62