Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 2167405261761060795 12 EntRunner the Conjurer (level 2, 0/14 HPs) Began as a Vine Stalker Conjurer on Feb 14, 2026. Slain by an orc ... wielding a +0 mace (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:30 (206 turns). EntRunner the Conjurer (Vine Stalker Conjurer) Turns: 206, Time: 00:01:30 Health: 0/14 AC: 3 Str: 9 XL: 2 Next: 33% Magic: 0/6 EV: 11 Int: 18 God: Gold: 31 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) c - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of acquirement {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of might {unknown} Skills: + Level 1.1 Fighting - Level 1.5 Dodging + Level 3.2 Stealth - Level 2.1 Spellcasting - Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 1% N/A 47% 3 Summon Ice Beast Ice/Summ 1% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Summon Seismosaurus Egg Summ/Erth 1% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Your Stealth skill increases to level 3! You have reached level 2! You start memorising the spell. You continue memorising. You continue memorising. You finish memorising. Spell assigned to 'b'. Okay, then. Found 3 gold pieces. Found a transparent leather armour. Found an escape hatch in the floor. You encounter an orc. It is wielding a +0 mace. Found 2 fizzy brown potions. The orc shouts! Found a scroll labelled KISI CICHAT. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 scale mail (100% to hit) Okay, then. You barely miss the orc. The orc hits you with a +0 mace. You closely miss the orc. You bite the orc. You drain its power. You feel invigorated. The orc is lightly wounded. The orc hits you with a +0 mace. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, 81% to hit) You focus your ray upon the orc. The searing ray hits the orc but does no damage. The orc is lightly wounded. (Press . to maintain the ray.) The orc hits you with a +0 mace. You die... #.[.................P. #....@#######.......P. #....o# #.).....P. #.....# #.......P. #....!# #.......P. #>....# #......... #.....# #......... ....... #......... ##.?...###+###......... #................. #........######... #........# .... #........# #.... #........# #.... #.....†..# #.... #........# ###.... #####.#### #....# You could see an orc. Vanquished Creatures An adder (D:3) A ball python (D:2) An endoplasm (D:1) A frilled lizard (D:1) A kobold (D:2) A rat (D:3) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EntRunner the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 192 | D:3 | Reached skill level 1 in Fighting 192 | D:3 | Reached XP level 2. HP: 14/14 MP: 0/6 195 | D:3 | Learned a level 2 spell: Searing Ray 206 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_loops_ring, serial_shops, nicolae_shop_pleasant_corner_grove, nicolae_square_shop, serial_bayou_pond_c D:3: layout_basic, minmay_hedge_maze Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.1 Stealth | 3 | 3.2 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Whip || 7 Bite || 1 Cast: Magic Dart || 9 Searing Ray || 1 Stab: Sleeping || 1 Armour: Robe || 12 Dodge: Dodged || 2