Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 17966173595838807937 38 EntRunner the Conjurer (level 3, -2/18 HPs) Began as a Vine Stalker Conjurer on Feb 15, 2026. Slain by an iguana (5 damage) ... on level 4 of the Dungeon. The game lasted 00:04:58 (421 turns). EntRunner the Conjurer (Vine Stalker Conjurer) Turns: 421, Time: 00:04:59 Health: -2/18 AC: 4 Str: 9 XL: 3 Next: 43% Magic: 0/7 EV: 10 Int: 20 God: Gold: 88 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) e - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons e - a +0 mace (weapon) Armour a - a +0 robe b - a +0 cloak (worn) c - a +0 leather armour (worn) d - a +0 ring mail Scrolls c - a scroll of teleportation {unknown} d - 3 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of fear {unknown} k - a scroll of torment {unknown} m - a scroll of amnesia {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} j - a potion of curing {unknown} l - a potion of invisibility {unknown} n - a potion of cancellation {unknown} o - a potion of resistance {unknown} Skills: - Level 2.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.1 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 3% 1 b - Searing Ray Conj 38% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 2% N/A 54% 3 Fulminant Prism Conj/Alch 5% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 65% 4 Leda's Liquefaction Alch/Erth 1% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The searing ray misses the iguana. The searing ray hits the iguana but does no damage. The iguana is moderately wounded. The searing ray hits the iguana. The iguana is moderately wounded. You finish channelling your searing ray. The iguana completely misses you. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (moderately wounded, 81% to hit) You focus your ray upon the iguana. The searing ray hits the iguana. The iguana is heavily wounded. (Press . to maintain the ray.) The iguana bites you. You barely miss the iguana. Your bite misses the iguana. The iguana is heavily wounded. You stop channelling your searing ray. The iguana bites you. You closely miss the iguana. The iguana is heavily wounded. The iguana barely misses you. The iguana bites you. You hit the iguana. You bite the iguana, but do no damage. The iguana is severely wounded. The iguana bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the iguana. You bite the iguana. You drain its power. You feel invigorated. The iguana is almost dead. The iguana barely misses you. The iguana bites you! You die... ##......## #l.# #......... ##........## ##@# #.#....... #..........###..# ..##...... ...###...........# ..# ##..... ..# ###........## .. ##.......# . #......#.# # ##....###.# #...## .# ##.## # ### You could see an iguana. Vanquished Creatures An adder (D:2) 2 dart slugs 3 ribbon worms (D:2) 3 orcs (D:4) 2 endoplasms 3 hobgoblins 2 ball pythons A bat (D:1) A frilled lizard (D:1) A goblin (D:4) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EntRunner the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 113 | D:1 | Reached skill level 1 in Fighting 113 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/6 116 | D:1 | Learned a level 2 spell: Searing Ray 188 | D:2 | Reached XP level 3. HP: 18/18 MP: 1/7 387 | D:3 | Found a hazy altar of Hepliaklqana. 421 | D:4 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, shapermc_ecumenical_altar_mp_highgroup D:2: kennysheep_six_static_rooms, layout_basic D:3: layout_basic, nicolae_hepliaklqana_antique_land, grunt_dithmenos_smoke D:4: layout_layer_cave, guppyfry_early_orc_mine Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Stealth | 3 | 3.0 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 23 Melee: Unarmed || 13 Bite || 9 Mace || 10 Cast: Magic Dart || 14 Searing Ray || 10 Armour: Robe || 4 Leather armour || 17 Dodge: Dodged || 15