Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 12923382627737140440 51 EntRunner the Conjurer (level 3, -2/18 HPs) Began as a Vine Stalker Conjurer on Feb 16, 2026. Slain by a gnoll ... wielding a +0 flail (13 damage) ... on level 3 of the Dungeon. The game lasted 00:02:52 (248 turns). EntRunner the Conjurer (Vine Stalker Conjurer) Turns: 248, Time: 00:02:52 Health: -2/18 AC: 2 Str: 9 XL: 3 Next: 81% Magic: 0/7 EV: 11 Int: 20 God: Gold: 8 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) b - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - 2 potions of moonshine {unknown} Baubles g - 2 flux baubles Skills: - Level 2.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.1 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Grinder D:4 Menkaure Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aim: a gnoll, wielding a +0 halberd (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! You stop channelling your searing ray. You encounter a kobold. It is wielding a +2 short sword of speed and quivering stones. You encounter a gnoll. It is wielding a +0 flail. You see here a +0 halberd. The gnoll leaves your sight. You see here a +0 halberd. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) You hear a shout! You encounter a gnoll. It is wielding a +0 flail. You hear an angry hiss. The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. You finish channelling your searing ray. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.).# ## #@..# #.j.# #####...##.##.# ......$..).....# .........†...... ...............# ######...##..... #...# ##### #.... #...j #.... You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) An adder (D:2) 2 ufetubi (D:4) A dart slug (D:3) A ribbon worm (D:3) 2 endoplasms A hobgoblin (D:2) A quokka (D:2) A ball python (D:2) A kobold (D:3) A rat (D:3) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EntRunner the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 57 | D:2 | Reached skill level 1 in Fighting 57 | D:2 | Reached XP level 2. HP: 9/14 MP: 3/6 60 | D:2 | Learned a level 2 spell: Searing Ray 78 | D:3 | Encountered Grinder 165 | D:4 | Reached XP level 3. HP: 18/18 MP: 0/7 177 | D:4 | Encountered Menkaure 248 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic, chequers_jeans D:2: minmay_door_path, layout_rooms, wad_floor_pattern_1 D:3: layout_loops_cross, shapermc_ecumenical_altar_venn, chequers_garden, uniq_grinder D:4: layout_layer_cave, nicolae_qazlal_scattered_showers, serial_shops, nicolae_shop_scrapyard, uniq_edmund, uniq_menkaure Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Stealth | 3 | 3.0 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.5 Action || total ---------------------------++------- Attack: Normal || 21 Melee: Unarmed || 15 Bite || 8 Whip || 6 Cast: Magic Dart || 12 Searing Ray || 6 Armour: Robe || 15 Dodge: Dodged || 8