Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 14508547153508573742 37 EntRunner the Conjurer (level 3, -16/18 HPs) Began as a Vine Stalker Conjurer on Feb 18, 2026. Demolished by an ogre ... wielding a +0 giant spiked club (34 damage) ... on level 4 of the Dungeon. The game lasted 00:03:25 (374 turns). EntRunner the Conjurer (Vine Stalker Conjurer) Turns: 374, Time: 00:03:26 Health: -16/18 AC: 3 Str: 15 XL: 3 Next: 39% Magic: 0/7 EV: 10 Int: 26 God: Gold: 14 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) g - +5 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of strength HPRegen 1.03/turn e - +6 ring of intelligence MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons c - a +0 short sword d - a +0 flail g - a +5 dagger (weapon) Missiles h - 5 atropa-tipped darts Armour a - a +0 robe b - a +0 leather armour (worn) Jewellery e - a +6 ring of intelligence (worn) f - a +6 ring of strength (worn) Scrolls c - a scroll of brand weapon {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of noise {unknown} h - a scroll of teleportation {unknown} j - 2 scrolls of fog {unknown} k - a scroll of blinking {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.1 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 13% 1 Blink Tloc 4% N/A 19% 2 Grave Claw Necr 4% 2d7 19% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You see here 6 atropa-tipped darts. Press: ? - help, v - describe, . - travel, g - get item Item here: 6 atropa-tipped darts. The floor. h - 6 atropa-tipped darts Throw: 6 darts (atropa) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (72% to hit, chance to blind on hit: 51%) You throw a dart. The dart hits the ogre. The ogre appears confused. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (confused, blind, 98% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The ogre seems less confused. The searing ray hits the ogre! The ogre is heavily wounded. You stop channelling your searing ray. The ogre is no longer blind. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is severely wounded. (Press . to maintain the ray.) You hit the ogre but do no damage. The ogre is severely wounded. You stop channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #......###.# ###.@........ #...O....###. #.......## #....##.# ######''######## ................# ................# ..####....####..# #...(# #....# #....# ....... ...$).... .....$...... .....w....... .####....####. You could see an ogre. Vanquished Creatures 2 adders 5 orcs An endoplasm (D:3) 3 hobgoblins A bat (D:2) A frilled lizard (D:2) A goblin (D:2) A kobold (D:2) A rat (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EntRunner the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 30 | D:2 | Found Zorch's Book Boutique. 51 | D:2 | Reached skill level 1 in Fighting 51 | D:2 | Reached XP level 2. HP: 14/14 MP: 6/6 54 | D:2 | Learned a level 2 spell: Searing Ray 196 | D:3 | Reached XP level 3. HP: 18/18 MP: 1/7 230 | D:5 | Entered Level 5 of the Dungeon 234 | D:5 | Encountered a phantom 359 | D:4 | Encountered an ogre 374 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms, shapermc_ecumenical_altar_starsandcircs D:2: layout_rooms, serial_shops, shop, uniq_sigmund D:3: layout_loops_cross, trog_book D:4: layout_basic, kennysheep_generic_room_10, chequers_arboretum, kennysheep_dice D:5: layout_loops_ring, nicolae_yredelemnul_corpse_copse, serial_glass, glass_columns_c, glass_columns_a, due_unseen_surprise, feat_on_display, feat_on_display, item_on_display_a_b, dk_noncrumbling_2, minmay_manual_moon, uniq_prince_ribbit1 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Stealth | 3 | 3.0 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.2 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Bite || 4 Unarmed || 2 Short sword || 11 Flail || 6 Dagger || 1 Throw: Dart || 1 Cast: Magic Dart || 21 Searing Ray || 5 Stab: Sleeping || 1 Armour: Leather armour || 17 Dodge: Dodged || 16