Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 5313286497056962562 15 EntRunner the Conjurer (level 2, 14/14 HPs) Began as a Vine Stalker Conjurer on Feb 18, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:20 (182 turns). EntRunner the Conjurer (Vine Stalker Conjurer) Turns: 182, Time: 00:02:21 Health: 14/14 AC: 2 Str: 9 XL: 2 Next: 50% Magic: 4/6 EV: 11 Int: 18 God: Gold: 24 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions g - a potion of magic Skills: + Level 1.2 Fighting - Level 1.5 Dodging + Level 3.2 Stealth - Level 2.1 Spellcasting - Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica, Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The hobgoblin is severely wounded. The hobgoblin hits you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The hobgoblin hits you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Your magical contamination has completely faded away. You encounter a hobgoblin. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. You kill the hobgoblin! You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. You encounter a ball python. A ball python is nearby! You encounter a bat. Found 6 gold pieces. You encounter a rat. The helpless bat fails to defend itself. You puncture the bat! You kill the bat! The ball python hisses angrily. The ball python barely misses you. The ball python misses you. You hit the ball python. You kill the ball python! You now have 24 gold pieces (gained 6). Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...# #.....### ##+###..... ...#### #@...# #......... ..)...# #.##.####.###.#... ......# #.##...##.# #..... ....†.##########.......#.#####... ##..............................# #......†.....#######.........#.# #####........# #†##.####.#.. ##.#####. #.##.# ..#.# ##.# #.##.# .##### #..# #.##.... ######.######. #.##.#. .............. #.##.#.. .............. #. #.# .. ############## #.# .r# §≈≈§§<§§≈§≈§≈# #.# .# §§§≈≈§§≈§§≈§≈# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 4 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EntRunner the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 106 | D:1 | Reached XP level 2. HP: 14/14 MP: 0/6 109 | D:1 | Learned a level 2 spell: Searing Ray 113 | D:2 | Encountered Sigmund 113 | D:2 | Encountered Jessica 125 | D:1 | Reached skill level 1 in Fighting 182 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic D:2: layout_rooms, minmay_misc_feat_five, uniq_sigmund, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Stealth | 3 | 3.2 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 31 Melee: Unarmed || 18 Bite || 8 Punch || 1 Short sword || 13 Cast: Magic Dart || 17 Stab: Sleeping || 2 Armour: Robe || 30 Dodge: Dodged || 18