Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 17096059484587363689 30 EntRunner the Conjurer (level 3, 18/18 HPs) Began as a Vine Stalker Conjurer on Mar 7, 2026. Quit the game in the Ecumenical Temple. The game lasted 00:04:16 (552 turns). EntRunner the Conjurer (Vine Stalker Conjurer) Turns: 552, Time: 00:04:16 Health: 18/18 AC: 7 Str: 9 XL: 3 Next: 18% Magic: 4/8 EV: 9 Int: 20 God: Gold: 73 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . (100%) g - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) h - +0 pair of gloves {Dex+3} SInv . i - +0 pair of boots Will ..... e - amulet of the acrobat Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: acrobat, guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in the Ecumenical Temple. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons c - a +0 dagger g - a +0 long sword (weapon) Armour a - a +0 robe b - a +0 leather armour f - a +0 ring mail (worn) h - a +0 pair of gloves of dexterity (worn) i - a +0 pair of boots (worn) Jewellery d - an amulet of dissipation e - an amulet of the acrobat (worn) Scrolls d - a scroll of revelation {unknown} Potions g - a potion of magic L - a potion of lignification k - 2 potions of mutation {unknown} c - a potion of curing Skills: - Level 1.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth + Level 3.1 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 8% 1 b - Searing Ray Conj 38% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 36% 1 Fulminant Prism Conj/Alch 5% 3d6 86% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Hepliaklqana Kikubaaqudgha Nemelex Xobeh Qazlal Ru Trog Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is moderately wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is moderately wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Found a staircase to the Ecumenical Temple. Your magical contamination has completely faded away. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! There is a staircase back to the Dungeon here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ♣..##.....##..♣ ♣@.+...ß...#.∩♣ ♣..##.....##..♣ ♣♣...#_..._#...♣♣ ♣♣....###.###....♣♣ ♣♣..♣♣...###....♣..♣♣ ♣♣..♣♣♣♣........♣♣♣..♣ ♣..♣♣ ♣♣...∩...♣♣ ♣♣.. ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_ ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣_.♣♣ ♣♣._♣ ♣♣♣♣ ♣♣♣♣ There were no monsters in sight! Vanquished Creatures 2 adders A ribbon worm (D:2) 2 endoplasms A hobgoblin (D:2) A quokka (D:4) 2 ball pythons A bat (D:3) A frilled lizard (D:2) A kobold (D:2) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EntRunner the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 350 | D:2 | Reached skill level 1 in Fighting 350 | D:2 | Reached XP level 2. HP: 14/14 MP: 1/6 360 | D:3 | Learned a level 2 spell: Searing Ray 435 | D:3 | Reached XP level 3. HP: 18/18 MP: 0/8 541 | D:4 | Found a statue of an orb of entropy. 542 | D:4 | Found a staircase to the Ecumenical Temple. 544 | D:4 | Found a statue of an orb of entropy. 551 | Temple | Entered the Ecumenical Temple 552 | Temple | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_loops_ring, corexii_hall_statues_s, corexii_item_surrounded_by_moat, grunt_ministairs_14, uniq_crazy_yiuf_cottage D:3: layout_basic D:4: minmay_chambers_of_threes, layout_basic, mainiacjoe_overflow_brackets, nicolae_overflow_streaming_green_lines, kennysheep_little_box, fedhas_altar_1, kennysheep_mini_moat, minmay_temple_entry_drinking_statues, uniq_grinder Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.1 Dodging | | 1.5 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Dagger || 18 Bite || 3 Long sword || 2 Cast: Magic Dart || 24 Searing Ray || 3 Read: Identify || 3 Armour: Leather armour || 14 Dodge: Dodged || 16