Eood Level 1 of the Dungeon [Shop] Okhuziem's Distillery a potion of might (44 gold) a potion of mutation (unknown) (88 gold) 2 potions of curing (66 gold) a potion of moonshine (11 gold) a potion of resistance (110 gold) a potion of enlightenment (55 gold) a potion of cancellation (88 gold) a potion of magic (88 gold) 2 potions of brilliance (88 gold) a potion of brilliance (44 gold) (5, -29, D:1) a +0 whip (6, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 12, D:1) a bat corpse (skeletalised by now) (10, -38, D:1) a quokka corpse (skeletalised by now) (10, -24, D:1) a +0 dagger (42, 7, D:1) a parchment of Call Imp (44, -18, D:1) a hobgoblin corpse (skeletalised by now) (46, 9, D:1) a +0 leather armour (47, 1, D:1) a +0 hand axe (58, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (20, -6, D:2) a rat corpse (skeletalised by now) (26, -27, D:2) a +0 dagger (29, -27, D:2) an adder corpse (skeletalised by now) (29, -12, D:2) a +0 leather armour Level 3 of the Dungeon (6, 17, D:3) a ball python corpse (skeletalised by now) (6, 32, D:3) a ball python corpse (skeletalised by now) (12, 5, D:3) a ball python skeleton (12, 26, D:3) a +0 great sword (16, 5, D:3) a +0 club an orc skeleton (16, 30, D:3) a ball python skeleton (18, 8, D:3) 6 poisoned darts (31, -2, D:3) a +0 dagger a goblin skeleton (31, 3, D:3) a bat skeleton (46, -1, D:3) a +0 leather armour (53, 3, D:3) 5 poisoned darts (53, 4, D:3) a jackal corpse (skeletalised by now) (53, 6, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (2, 8, D:4) an adder corpse (skeletalised by now) (46, 45, D:4) a +0 whip (50, 18, D:4) a +0 sling (52, 28, D:4) a +0 spear Level 5 of the Dungeon (10, 8, D:5) a +0 ring mail (17, 48, D:5) a parchment of Foxfire (25, 24, D:5) a +0 whip (44, 37, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 spear (4, -6, D:6) a +0 halberd (9, 16, D:6) a +0 club a +0 spear a +0 rapier a +0 ring mail (9, 21, D:6) a +0 whip (10, 22, D:6) a throwing net a +0 halberd a +0 spear a +0 scale mail a +0 spear (20, 21, D:6) a +3 dagger a +2 robe of positive energy (22, -8, D:6) a +0 spear (23, -13, D:6) a +0 war axe a +0 scale mail (23, -9, D:6) a +0 robe a +0 halberd a +0 club (29, -2, D:6) a +0 club (30, -5, D:6) a +0 spear (30, -4, D:6) a +0 spear (30, 38, D:6) a +0 robe (31, -10, D:6) a +0 whip (34, 5, D:6) a +0 dagger a +0 robe (36, 38, D:6) a +0 giant spiked club (42, 22, D:6) a +0 shortbow (45, 21, D:6) a +0 ring mail a +1 flail of draining (47, 12, D:6) a +0 giant club Level 7 of the Dungeon (7, -12, D:7) a +0 dagger 7 poisoned darts (7, -11, D:7) a +0 dagger (7, -9, D:7) a +0 dagger (8, -10, D:7) a +0 short sword a +0 club 2 poisoned darts (8, -9, D:7) a +0 dagger 2 stones (9, -1, D:7) Sif Muna's Elucidation of the Graveyard Spells Type Level a - Soul Splinter Necromancy 1 (10, -20, D:7) a parchment of Summon Small Mammal (10, -1, D:7) Sif Muna's Volume of Enchantment Spells Type Level a - Slow Hexes 1 (24, -12, D:7) a +0 short sword a +0 leather armour (25, -11, D:7) a +0 dagger a +0 robe (27, -9, D:7) a +0 dagger a +0 robe (30, -29, D:7) a +0 war axe a +0 trident a +0 mace a +0 leather armour (37, -7, D:7) a +1 dagger of venom a +0 leather armour a +0 hand axe a +0 robe a +0 falchion a +0 robe (38, -7, D:7) a +0 falchion a +0 robe (38, -6, D:7) a +4 long sword a +0 robe (39, -5, D:7) a +1 whip of flaming a +0 robe (40, -32, D:7) a parchment of Slow (49, 1, D:7) a +0 dagger (58, -6, D:7) 6 poisoned darts Level 8 of the Dungeon [Shop] Piun's Armour Emporium a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 robe (12 gold) the +1 cloak of Baldness {Str+4} (348 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +2 leather armour "Boethrufu" {rCorr} (344 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +1 leather armour of Geisa {rN+ Will+ Dex+2} (392 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 cloak (63 gold) a +0 robe (12 gold) the +7 plate armour "Ovok" {Dex+3} (928 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 chain mail (84 gold) (0, 0, D:8) a +0 ring mail (3, -28, D:8) a +1 demon whip of venom (7, -44, D:8) a +0 dagger a +0 robe (7, -40, D:8) a +0 whip 5 poisoned darts (8, -39, D:8) a +0 club 5 stones (8, -38, D:8) a +1 short sword of protection 2 stones (8, -37, D:8) a +0 dagger (9, -40, D:8) a +0 dagger 4 stones (9, -37, D:8) a +0 dagger 3 stones (9, -36, D:8) a +0 dagger a curare-tipped dart (9, -12, D:8) a +0 ring mail (10, -36, D:8) a +0 short sword (23, -22, D:8) a +0 dagger a +0 robe (30, -27, D:8) a +3 spear a +0 ring mail (38, -23, D:8) a +0 dagger a +0 robe (38, -22, D:8) a +0 short sword 8 poisoned darts (38, -21, D:8) a +0 shortbow (38, -6, D:8) a +0 short sword (39, -20, D:8) a +0 war axe a +0 robe (42, -50, D:8) a +0 short sword a stone (43, -50, D:8) a +0 dagger a +0 dagger 4 stones a +0 short sword a curare-tipped dart (47, -46, D:8) a parchment of Volatile Blastmotes (47, -26, D:8) a +0 dagger a +0 robe a +0 hand axe (48, -26, D:8) a +0 trident a +0 leather armour (48, -16, D:8) a +0 dagger 6 poisoned darts (50, -15, D:8) a +0 dagger a stone (50, -14, D:8) a +0 club 2 stones Level 9 of the Dungeon [Shop] Quutekim's Book Emporium a parchment of Sandblast (84 gold) a parchment of Forge Phalanx Beetle (525 gold) a manual of Armour (1680 gold) a parchment of Passwall (184 gold) a parchment of Ozocubu's Refrigeration (688 gold) a parchment of Fulminant Prism (273 gold) a parchment of Alistair's Walking Alembic (386 gold) a parchment of Lehudib's Crystal Spear (877 gold) a parchment of Borgnjor's Revivification (877 gold) a parchment of Alistair's Intoxication (386 gold) a parchment of Fugue of the Fallen (184 gold) (0, 0, D:9) a parchment of Construct Spike Launcher (2, -3, D:9) a +0 short sword (2, -2, D:9) a +0 robe a +0 dagger (3, -3, D:9) a +0 dagger of draining (3, 33, D:9) a +0 ring mail (6, -2, D:9) a curare-tipped dart a +0 short sword (17, 22, D:9) a +0 sling (24, 4, D:9) a parchment of Launch Clockwork Bee (27, -4, D:9) a +0 whip of venom (39, 37, D:9) a +0 robe a +4 dagger (40, 17, D:9) a +0 robe a +0 long sword (41, 12, D:9) a +0 robe a +0 dagger (41, 14, D:9) a +0 robe a +2 halberd a +0 robe a +0 short sword (55, 25, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a parchment of Summon Small Mammal (0, 12, D:10) a +0 flail (17, -9, D:10) a +0 robe (19, -6, D:10) a +0 dagger a +0 robe (20, 17, D:10) a +0 hand axe 6 poisoned darts a +0 leather armour (23, 17, D:10) a +0 halberd a +0 chain mail (29, -6, D:10) a +0 dagger a curare-tipped dart (29, -5, D:10) a +0 dagger 3 poisoned darts (30, -5, D:10) a +0 dagger a +0 robe (30, -3, D:10) a +0 whip a curare-tipped dart (31, -5, D:10) a +0 dagger a +0 robe (31, -3, D:10) a +0 club a stone (32, -5, D:10) a +2 dagger of speed a +0 robe a +0 whip 4 stones (32, -4, D:10) a +0 short sword a stone (32, 35, D:10) a +0 spear (33, 6, D:10) an orb of glass (36, -8, D:10) a +0 shortbow (39, -2, D:10) a +0 club a curare-tipped dart (39, 14, D:10) a staff of necromancy (41, 6, D:10) a +0 dagger (42, 4, D:10) a +0 giant club a +0 dire flail (43, 6, D:10) a +0 club (43, 14, D:10) a +0 mace 6 poisoned darts a +0 whip (44, 21, D:10) a +0 trident a +0 orcbow a +0 plate armour a +1 glaive a +5 plate armour of ponderousness (45, 17, D:10) a +0 long sword a +0 plate armour (45, 19, D:10) a +0 morningstar 4 poisoned darts (46, 19, D:10) a +0 plate armour a +0 war axe a +0 chain mail a +0 hand axe (47, 8, D:10) a +5 trident of protection a +0 scale mail (47, 14, D:10) a +4 antimagic dagger (47, 18, D:10) a +0 chain mail a +0 club (52, 24, D:10) a +0 robe a +0 dagger (54, 24, D:10) a curare-tipped dart a +0 dagger (55, 25, D:10) a +0 robe a +0 dagger (56, 20, D:10) a +0 shortbow (57, 24, D:10) a +0 plate armour a +0 scimitar (63, 19, D:10) a parchment of Call Canine Familiar Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (2, -1, D:11) a +0 falchion a +0 leather armour (2, 3, D:11) a +0 flail a +0 leather armour (3, 2, D:11) a +0 whip (3, 4, D:11) a +0 mace (3, 20, D:11) 4 atropa-tipped darts (4, 3, D:11) a +0 whip a +0 ring mail (5, 0, D:11) a +0 short sword a +0 leather armour (5, 2, D:11) a +0 dagger a +0 ring mail (5, 3, D:11) a +0 club a +0 leather armour (6, 0, D:11) a +0 trident a +0 chain mail (6, 1, D:11) a +0 hand axe a +0 chain mail a +0 dagger (6, 2, D:11) a +0 short sword (6, 20, D:11) a +0 orcbow (7, -1, D:11) a +0 halberd a +0 plate armour a +0 mace of protection (7, 0, D:11) a +0 halberd a +0 plate armour a +0 long sword a +0 chain mail (7, 2, D:11) a +0 club a +0 hand axe a +0 scale mail (7, 3, D:11) a +0 hand axe a +0 hand axe a +0 scale mail (7, 20, D:11) a +0 shortbow (8, -3, D:11) a +0 short sword a boomerang a +0 ring mail (8, 19, D:11) a +0 shortbow (8, 20, D:11) a +0 orcbow a +0 shortbow (18, 24, D:11) a +0 flail (32, -2, D:11) a +0 trident (33, -14, D:11) the rimehorn talisman of Green Miracles {Harm rF+} [rimehorn talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. (34, -6, D:11) 4 large rocks (35, 3, D:11) a +0 leather armour a +0 club (35, 4, D:11) a +0 robe a +0 dagger a +0 scale mail a +0 trident a +0 chain mail a +0 club (36, -3, D:11) a +0 hand axe (36, 2, D:11) a +0 club the Ecumenical Temple Level 1 of the Orcish Mines (14, 23, Orc:1) a large rock (16, 23, Orc:1) a +0 dagger a +0 robe (19, 20, Orc:1) a +0 halberd a +0 leather armour (21, 13, Orc:1) a +0 dagger a +0 robe (24, 9, Orc:1) a +3 dagger a +0 ring mail (24, 11, Orc:1) a +0 hand axe (25, 11, Orc:1) a +1 halberd of flaming a +0 plate armour (26, 9, Orc:1) a +0 club a +0 leather armour (26, 10, Orc:1) a +0 club (26, 11, Orc:1) a +0 dagger a +0 robe (27, 10, Orc:1) a +0 dagger a +0 robe (27, 11, Orc:1) a +0 mace (27, 32, Orc:1) a staff of conjuration (28, 8, Orc:1) a +0 dagger 3 boomerangs (28, 10, Orc:1) a +0 glaive a +0 plate armour (28, 22, Orc:1) a +0 battleaxe a +0 plate armour of poison resistance (28, 32, Orc:1) a ring of see invisible (30, 10, Orc:1) a +0 short sword (30, 19, Orc:1) a +1 battleaxe a +0 plate armour (31, 29, Orc:1) a +0 halberd a +0 leather armour (36, 8, Orc:1) a +0 halberd a +0 chain mail (36, 18, Orc:1) 17 gold pieces (36, 19, Orc:1) a large rock (36, 20, Orc:1) 17 gold pieces (37, 9, Orc:1) a +0 flail a +0 leather armour (40, 22, Orc:1) a +0 arbalest (41, 11, Orc:1) a +0 short sword a +0 robe (41, 12, Orc:1) a +1 dagger of protection a +0 robe (42, 13, Orc:1) a +0 dagger a +0 dagger a +0 robe (43, 13, Orc:1) a +0 dagger a +0 robe (43, 14, Orc:1) a +0 arbalest (43, 15, Orc:1) a +0 dagger a +0 robe (44, 11, Orc:1) a +0 arbalest (45, 0, Orc:1) a kobold corpse (skeletalised by now) (47, 0, Orc:1) a kobold corpse (skeletalised by now) (52, 0, Orc:1) a kobold corpse (skeletalised by now) (54, 0, Orc:1) a kobold corpse (skeletalised by now) (58, 0, Orc:1) a kobold corpse (skeletalised by now) (60, 25, Orc:1) a +0 club (61, 25, Orc:1) a +0 flail 3 boomerangs a +0 chain mail of death (62, 23, Orc:1) a +0 mace (63, 23, Orc:1) a +0 short sword (64, 23, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Sailumn's Book Shop a parchment of Stone Arrow (96 gold) a parchment of Poisonous Vapours (44 gold) a parchment of Detonation Catalyst (202 gold) a parchment of Mercury Arrow (63 gold) a parchment of Ozocubu's Armour (96 gold) a parchment of Fulsome Fusillade (459 gold) [Shop] Purr's Antique Armour Emporium the +2 scale mail of Cyacee {rC- rCorr Str+5} (903 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 chain mail (180 gold) an orb of attunement (780 gold) a +1 cloak of poison resistance (405 gold) a +1 scale mail of fire resistance (480 gold) a +0 robe (27 gold) the +3 ring mail of the Solstice {Harm SInv} (906 gold) Harm: It increases damage dealt and taken. SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Kouteint's Antique Weapon Shoppe a +0 glaive (320 gold) a +0 morningstar (192 gold) a +0 glaive (320 gold) the +7 falchion of Equilibrium {heavy, rPois rF++} (2211 gold) rPois: It protects you from poison. rF++: It greatly protects you from fire. It cannot be enchanted further. a +2 shortbow of flaming (556 gold) a +0 short sword (96 gold) a +0 war axe (112 gold) a +2 quick blade of flaming (1824 gold) a +0 sling (48 gold) a +0 shortbow of draining (236 gold) a +2 rapier of speed (912 gold) [Shop] Huugoeg's Assorted Antiques a potion of heal wounds (160 gold) 2 potions of brilliance (160 gold) a potion of heal wounds (160 gold) a scroll of amnesia (80 gold) a scroll of identify (40 gold) a potion of lignification (60 gold) a potion of curing (60 gold) a scroll of teleportation (60 gold) a potion of attraction (60 gold) a potion of invisibility (160 gold) a phial of floods (800 gold) (0, 0, Orc:2) a +0 dagger a +0 robe a +0 club (1, 0, Orc:2) a +0 flail of protection (5, -24, Orc:2) a +1 whip of electrocution a +0 leather armour (5, 5, Orc:2) a +0 club a +0 leather armour (6, 4, Orc:2) a +2 war axe of flaming a +0 robe a +0 flail a +0 plate armour (6, 5, Orc:2) a +0 flail a +0 chain mail (6, 6, Orc:2) a +0 dagger a +0 robe (7, 6, Orc:2) a +0 short sword of speed a +0 plate armour (11, -19, Orc:2) a +2 heavy arbalest (14, -18, Orc:2) a +0 arbalest a +0 giant spiked club (14, 1, Orc:2) a +0 mace (15, 0, Orc:2) a +0 dagger (15, 3, Orc:2) a +0 glaive a +0 plate armour (15, 4, Orc:2) a +0 dagger a +0 robe of positive energy (17, 10, Orc:2) a +0 dagger a +0 chain mail a +0 flail a +0 whip (18, 1, Orc:2) a +0 morningstar a +0 plate armour (18, 4, Orc:2) a +0 club (19, -14, Orc:2) a +0 robe a +0 dagger (19, -1, Orc:2) a +0 short sword a +0 leather armour (19, 3, Orc:2) a +0 club a +0 leather armour (20, -13, Orc:2) a +3 whip (20, 4, Orc:2) a +0 short sword of electrocution (20, 9, Orc:2) a +0 ring mail a +0 trident (20, 10, Orc:2) a +0 war axe a +0 leather armour a +0 hand axe a +0 falchion a +0 leather armour (22, -13, Orc:2) a +0 giant spiked club (22, 9, Orc:2) a +0 plate armour a +0 hand axe a +0 arbalest (29, 0, Orc:2) a +0 chain mail a +0 halberd (29, 19, Orc:2) a +0 flail (30, 0, Orc:2) a +0 dagger (30, 1, Orc:2) a +0 hand axe a +0 dagger (30, 2, Orc:2) a +0 club (30, 18, Orc:2) a +0 leather armour a +1 flail of distortion (32, 17, Orc:2) a +0 robe a +0 dagger (32, 19, Orc:2) a +1 heavy war axe a +0 plate armour (32, 24, Orc:2) a +0 dagger a +0 robe (41, -13, Orc:2) a +0 battleaxe a +0 chain mail a +0 giant spiked club (42, -13, Orc:2) a +0 falchion a +0 war axe a +0 chain mail (43, -14, Orc:2) a +0 dagger a +0 robe (43, -13, Orc:2) a +0 dagger a +0 partisan a +0 plate armour (43, -12, Orc:2) a +0 short sword (44, -14, Orc:2) a +0 club a +0 trident a +0 morningstar a +0 chain mail of cold resistance (44, -13, Orc:2) a +0 dagger a +0 ring mail (45, -14, Orc:2) a +0 orcbow a +0 scimitar a +0 chain mail (45, -13, Orc:2) a +0 trident a +0 scale mail a +1 dagger of protection a +0 robe (46, 22, Orc:2) a +0 hand axe of electrocution a +0 robe (47, 19, Orc:2) a +0 whip a +0 ring mail (47, 20, Orc:2) a +0 flail a +0 leather armour a +0 whip a +0 leather armour a +0 hand axe a +0 ring mail a +0 short sword a +0 orcbow a +0 chain mail (48, -12, Orc:2) a +0 halberd 3 boomerangs a +0 plate armour a +0 dire flail a +0 chain mail a +0 dagger (48, 22, Orc:2) a +0 dagger a +0 robe (49, -11, Orc:2) a +0 whip (49, 22, Orc:2) a +0 flail a +0 dagger a +0 dagger a +0 scale mail (50, -12, Orc:2) a +0 whip a +0 leather armour (53, -13, Orc:2) a +0 trident (54, -13, Orc:2) a +0 club (54, -12, Orc:2) a +0 dagger a +0 plate armour 2 boomerangs a +0 war axe (54, -9, Orc:2) a +0 robe a +0 dagger (54, 9, Orc:2) a +0 robe a +3 dagger (54, 18, Orc:2) a +0 dagger a +2 robe (55, -12, Orc:2) a +0 chain mail a +0 mace (55, -9, Orc:2) a +0 chain mail a +0 long sword (55, 6, Orc:2) a +0 ring mail a +0 trident (56, -9, Orc:2) a +0 plate armour a +0 mace (56, 6, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 trident (58, -11, Orc:2) a +0 leather armour a +1 heavy flail (59, -17, Orc:2) a +0 hand axe a +0 scale mail (59, 1, Orc:2) a +0 glaive a +3 chain mail of cold resistance (59, 2, Orc:2) a +0 club (59, 3, Orc:2) a +0 trident a +0 leather armour (61, 3, Orc:2) a +0 robe a +0 dagger (62, -14, Orc:2) a +0 chain mail a +0 halberd (62, -13, Orc:2) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 boomerangs (16, 24, Lair:1) a +0 morningstar (25, 2, Lair:1) a +1 pair of boots (41, 14, Lair:1) 6 boomerangs (42, 24, Lair:1) a +0 quarterstaff (50, -10, Lair:1) a +0 helmet (53, 34, Lair:1) a +0 robe (54, 17, Lair:1) a +0 dagger (56, -2, Lair:1) a +0 chain mail (59, 23, Lair:1) a parchment of Eringya's Surprising Crocodile (60, 23, Lair:1) the +1 cloak "Ugroticko" {Rampage rN+ Dex+3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (61, 13, Lair:1) a +0 whip Level 2 of the Lair of Beasts (22, 10, Lair:2) a +0 short sword (27, -2, Lair:2) a +1 demon whip of draining (43, 22, Lair:2) a spore talisman (45, -13, Lair:2) a +0 pair of gloves (56, -1, Lair:2) an orb of energy Level 3 of the Lair of Beasts (0, 0, Lair:3) a ring of see invisible (12, 20, Lair:3) a +0 flail (15, -2, Lair:3) 4 poisoned darts (17, -9, Lair:3) a +0 scale mail (18, 3, Lair:3) a spore talisman (22, -10, Lair:3) the +4 robe of the Dungeon {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (24, 16, Lair:3) a +0 ring mail (28, 18, Lair:3) a +0 club (38, -17, Lair:3) a parchment of Soul Splinter Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 war axe (19, -2, Lair:4) a +0 hand axe (26, 26, Lair:4) a +0 short sword (26, 35, Lair:4) a +0 dagger a +0 robe a +0 buckler (27, 25, Lair:4) a +0 leather armour (27, 32, Lair:4) a +0 ring mail (31, 3, Lair:4) a +0 plate armour (37, 5, Lair:4) a +0 trident (56, 34, Lair:4) a +0 morningstar (57, -16, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (1, 23, Lair:5) a +0 plate armour (8, 18, Lair:5) a +6 ring of intelligence (10, 6, Lair:5) a +0 whip (11, 6, Lair:5) a +0 quarterstaff (12, -11, Lair:5) a parchment of Flame Wave (21, 24, Lair:5) a +0 scale mail (22, 24, Lair:5) 6 curare-tipped darts (23, 44, Lair:5) a +3 leather armour (26, -12, Lair:5) a +0 lajatang (26, 4, Lair:5) a +0 cloak (26, 13, Lair:5) a +0 dire flail (47, -1, Lair:5) a +0 leather armour (51, -4, Lair:5) a +0 falchion