Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 13843627066401549924 5 Erlkonig the Shield-Bearer (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Nov 24, 2025. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (119 turns). Erlkonig the Shield-Bearer (Gnoll Wanderer) Turns: 119, Time: 00:00:57 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 4/6 EV: 9 Int: 15 God: Gold: 0 SH: 5 Dex: 10 Spells: 8/9 levels left rFire . . . a - +0 dagger rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Scrolls b - a scroll of silence e - a scroll of enchant armour {unknown} f - a scroll of identify {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 0.1 Dodging + Level 0.1 Stealth + Level 6.4 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 5.3 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 4.4 Evocations + Level 0.1 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 22% 1 Tukima's Dance Hex 4% N/A 56% 3 Martyr's Knell Necr/Summ 11% N/A 61% 4 Summon Seismosaurus Egg Summ/Erth 11% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! The bat closely misses you. Your bat misses the bat. Your quokka barely misses the bat. The bat barely misses you. The rat misses your bat. Your quokka misses the bat. You hit the bat. The bat is moderately wounded. Your bat hits the bat. You block the bat's attack. The bat hits your quokka but does no damage. Your quokka bites the bat. The bat dies! Your bat closely misses the jackal. The jackal bites your quokka. You hit the rat. Your bite misses the rat. The rat is moderately wounded. Your bat misses the jackal. The rat closely misses you. A jackal comes into view. Your quokka bites the jackal. The jackal dies! The jackal bites you but does no damage. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka disappears in a puff of smoke! A quokka appears in a puff of smoke. The rat barely misses you. The jackal bites you. Your bat barely misses the jackal. You hit the rat but do no damage. The rat is moderately wounded. Your bat hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat barely misses you. The jackal barely misses your bat. Your quokka closely misses the jackal. You block the jackal's attack. You barely miss the rat. The rat is moderately wounded. Your bat barely misses the jackal. You block the rat's attack. You block the jackal's attack. Your quokka bites the jackal but does no damage. The rat bites you. You die... ### .## . ∆ #.. .. .. #.###.## ... #...... ....###..#.. .......h.b# ## ......§.hr+ r.. .......@r.###...# # .....##+#†..#..%# #. .###.##.#......)# ####.########.##.#...#.#.# ...............#.....# # #.##.#.....##..###.#.# #.##.#.#.####..# #.#.# #.##.#.#.####..# #.#.# #.##.#.#.#.....###.#.# You could see 2 jackals, a rat, a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A frilled lizard (D:1) A jackal (D:1) 3 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Erlkonig the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Erlkonig set off with the following items: a +0 dagger, a | scroll of silence, a +0 robe, a +0 buckler; and the | following spells available to memorise: Summon Small | Mammal, Slow, Tukima's Dance, Martyr's Knell, Summon | Seismosaurus Egg. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 2 | D:1 | Learned a level 1 spell: Summon Small Mammal 119 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, serial_shops, nicolae_shop_flopsided, hellmonk_ecumenical_altar_inner_sanctum Action || total ---------------------------++------- Melee: Dagger || 13 Cast: Summon Small Mamm || 4 Armour: Robe || 8 Dodge: Dodged || 10 Block: Buckler || 6