Eryximachus Level 1 of the Dungeon (0, 0, D:1) 4 javelins (1, -4, D:1) a ball python skeleton (2, -21, D:1) a frilled lizard corpse (skeletalised by now) (2, -16, D:1) a bat corpse (skeletalised by now) (2, -4, D:1) a frilled lizard skeleton (5, -18, D:1) a +0 whip a stone (10, -2, D:1) a quokka skeleton (11, -13, D:1) a +0 long sword (11, 0, D:1) a frilled lizard skeleton (17, -12, D:1) 4 stones (19, -12, D:1) 3 stones (20, 10, D:1) a +0 ring mail (23, -18, D:1) a +0 whip (24, 7, D:1) a +0 whip (25, -23, D:1) a +0 short sword a kobold skeleton (36, -15, D:1) a bat skeleton (36, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (38, 7, D:1) a +0 scale mail (41, 8, D:1) a bat corpse (skeletalised by now) (44, -18, D:1) a +0 dagger (46, -25, D:1) 2 boomerangs (48, 2, D:1) a +0 club a goblin skeleton (54, -29, D:1) a ball python corpse (skeletalised by now) (55, -27, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (1, -6, D:2) a hobgoblin skeleton (6, 1, D:2) a +0 ring mail (8, 7, D:2) a book of Minor Magic (18, 4, D:2) a scroll of enchant weapon (26, -7, D:2) a +0 spear (36, 10, D:2) a +0 whip (48, 25, D:2) a +0 barding (52, -6, D:2) a frilled lizard corpse (53, -2, D:2) a +0 pair of gloves of infusion