Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10345970625631393679 16 Eryximachus the Magician (level 2, 0/17 HPs) Began as an Octopode Hedge Wizard on Sept 12, 2026. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:05:15 (831 turns). Eryximachus the Magician (Octopode Hedge Wizard) Turns: 831, Time: 00:05:16 Health: 0/17 AC: 1 Str: 9 XL: 2 Next: 54% Magic: 2/6 EV: 2 Int: 16 God: Gold: 39 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) d - +1 hand axe (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons d - a +1 hand axe of freezing (weapon) Armour b - a +0 hat (worn) Magical Staves c - a staff of earth Scrolls c - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 2.0 Conjurations + Level 2.3 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Call Imp Summ 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Brom's Barrelling Bould Conj/Erth 5% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You barely miss the ball python. Your grab misses the ball python. The ball python bites you. The ball python closely misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. The ball python attacks as it pursues you! The ball python completely misses you. Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. The ball python barely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ##### .# .. ....##.# ...# ##### .......##...###..[## .....####...##.P..P# .......#....#P#....## ............##.#...P# ............###SS#.## .............###S# # ...............#@# ...............5.# ..>............### ..........)....# #.............## ##)....#.....## #.########### ##.# #..# You could see 3 ball pythons and a friendly cerulean imp (summoned). Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eryximachus the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 321 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/6 373 | D:1 | Learned a level 2 spell: Call Imp 831 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_rooms, ebering_ecumenical_altar_petrified, st_stairs_9, hangedman_decor_points, grunt_decor_cap, minmay_shallow_snake_nest Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Summonings | 2 | 2.3 Dodging | | 2.0 Spellcasting | | 3.0 Conjurations | | 2.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Hand axe || 8 Dagger || 1 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 33 Call Imp || 2 Stab: Sleeping || 1 Armour: None || 19 Dodge: Dodged || 8