Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 7168276939367815934 102 Eryximachus the Vexing (level 4, -7/29 HPs) Began as a Poltergeist Hexslinger on Nov 7, 2026. Killed by an exploding jackal (36 damage) ... ignited by their inner flame ... on level 2 of the Dungeon. The game lasted 00:10:13 (2690 turns). Eryximachus the Vexing (Poltergeist Hexslinger) Turns: 2690, Time: 00:10:13 Health: -7/29 AC: 5 Str: 4 XL: 4 Next: 77% Magic: 4/5 EV: 12 Int: 15 God: Gold: 84 SH: 0 Dex: 18 Spells: 2/5 levels left rFire . . . (100%) b - +1 dagger (venom) rCold + . . (50%) (no offhand) rNeg + + + (0%) h - +1 cloak rPois ∞ (0%) e - +1 cloak {rCorr} rElec . (100%) d - +0 pair of gloves rCorr + (50%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ i - amulet of the acrobat HPRegen 0.24/turn c - ring of wizardry MPRegen 0.09/turn (no ring) %: acrobat, wizardry (x1) @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +1 sling b - a +1 dagger of venom (weapon) f - a +0 orcbow g - a +0 short sword of venom Armour d - a +0 pair of gloves (haunted) e - a +1 cloak of corrosion resistance (haunted) h - a +1 cloak (haunted) Jewellery c - a ring of wizardry (worn) i - an amulet of the acrobat (worn) Scrolls c - a scroll of noise {unknown} V - a scroll of vulnerability e - a scroll of blinking {unknown} h - a scroll of fear {unknown} l - 2 scrolls of identify {unknown} d - a scroll of silence {unknown} Potions o - a potion of resistance {unknown} f - a potion of moonshine {unknown} j - a potion of might {unknown} k - 2 potions of curing {unknown} n - a potion of mutation {unknown} Skills: + Level 1.7 Fighting * Level 2.8 Ranged Weapons - Level 3.0 Dodging - Level 1.0 Spellcasting * Level 5.2 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Inner Flame Hex/Fire 10% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 32% 2d2 1% 2 Confusing Touch Hex 16% N/A 3% 3 Sigil of Binding Hex 16% N/A 3% 3 Cause Fear Hex 8% N/A 12% 4 Dimensional Bullseye Hex/Tloc 4% N/A 32% 4 Passage of Golubria Tloc 0% N/A 65% 4 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Aim: a jackal (wandering, hasn't noticed you, chance to affect: 76%) You feel bolstered by spreading misfortune. The jackal is filled with an inner flame. The jackal barks! You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! You shoot a sling bullet. The sling bullet barely misses the jackal. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal completely misses you. The jackal attacks as it pursues you! The jackal completely misses you. x2 The jackal misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal misses you. The jackal attacks as it pursues you! The jackal completely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. The jackal misses you. You feel your existence waver again. The jackal misses you. You unwield your +1 sling. Your +1 dagger of venom begins to drip with poison! b - a +1 dagger of venom (weapon) The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. x2 The jackal attacks as it pursues you! The jackal completely misses you. There is a stone staircase leading up here. The jackal misses you. The jackal completely misses you. You fly upwards. There is a stone staircase leading down here. You completely miss the jackal. The jackal bites you but does no damage. You hit the jackal. Flame seeps out of the jackal. The jackal is almost dead. The jackal is engulfed in blazing flames. The jackal explodes! The fiery explosion engulfs you!!! Ouch! That really hurt! You die... #.# #.##....# #... ###'########.##....# #... #.........##.##....# #... #.........##.......# #... #.........#####....# ###... #.........#........### #..... #.........#.######..)# #.###. #.........#§### #...# #.# #. #.........§○@.# #...# #.# #. #.........#§§.####...# #.# ## #.........#..........# #.# ###########..####....# #.#### #..# #....###.#... #..# #....+...'... #..# #....###.#### #..# #....# #.##≈≈ #..# #....# #.'#≈≈ There were no monsters in sight! Vanquished Creatures An iguana (D:3) A gnoll (D:3) 3 adders (D:2) A dart slug (D:1) 5 orcs (D:3) 4 endoplasms A hobgoblin (D:2) 4 jackals 2 quokkas (D:2) 2 ball pythons (D:2) 2 bats 5 frilled lizards 6 goblins 4 kobolds 2 rats (D:2) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eryximachus the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 109 | D:1 | Reached skill level 1 in Fighting 109 | D:1 | Reached skill level 1 in Fire Magic 835 | D:2 | Reached XP level 2. HP: 18/18 MP: 3/3 1047 | D:2 | Reached skill level 5 in Hexes 1047 | D:2 | Reached XP level 3. HP: 16/23 MP: 4/4 1942 | D:3 | Learned a level 3 spell: Inner Flame 1966 | D:3 | Reached XP level 4. HP: 28/28 MP: 0/5 2690 | D:2 | Killed by an exploding jackal... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring D:2: layout_basic, kennysheep_generic_room_5 D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_original], layout_loops_ring, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.7 Fire Magic | 1 | 1.0 Ranged Weapons | 2 | 2.8 Hexes | 5 | 5.2 Dodging | 3 | 3.0 Spellcasting | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 11 || 11 Melee: Dagger | | 10 || 10 Short sword | | 1 || 1 Fire: Sling | 88 | 19 || 107 Cast: Inner Flame | 2 | 2 || 4 Read: Vulnerability | 1 | || 1 Poison | | 1 || 1 Armour: None | 25 | 12 || 37 Dodge: Dodged | 27 | 25 || 52