Esckimo Level 1 of the Dungeon (0, 0, D:1) a +2 antimagic sling (1, -19, D:1) a +0 sling (2, 6, D:1) a ball python skeleton (7, -19, D:1) a +0 club a goblin corpse (skeletalised by now) (8, -19, D:1) a rat corpse (skeletalised by now) (11, 15, D:1) a frilled lizard skeleton (14, -21, D:1) a bat skeleton (25, -16, D:1) a +0 hand axe (27, 23, D:1) a hobgoblin corpse (skeletalised by now) (36, 16, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin skeleton (8, -25, D:2) a +0 spear (18, -4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a hobgoblin skeleton (1, 1, D:3) a +0 whip of pain 2 stones (2, -32, D:3) a +0 club an orc corpse (skeletalised by now) (8, -23, D:3) a +0 short sword (16, -23, D:3) a +0 robe (18, -16, D:3) an adder skeleton (23, 19, D:3) a frilled lizard corpse (skeletalised by now) (29, -16, D:3) a +0 club a goblin skeleton (30, -15, D:3) a bat skeleton (36, -7, D:3) a +0 club 5 stones a kobold skeleton (39, -26, D:3) a rat skeleton (39, -24, D:3) an adder skeleton a hobgoblin skeleton (51, 13, D:3) 5 large rocks (51, 16, D:3) the +8 flail "Ekkammi" {vamp, rElec Str+3 Stlth+} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 4 of the Dungeon (4, 13, D:4) a +0 falchion (5, 11, D:4) a +0 club (5, 12, D:4) a +0 dagger an orc corpse (skeletalised by now) (18, 22, D:4) a +0 dagger a goblin skeleton (18, 26, D:4) a ball python skeleton (30, 24, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Gilgamesh's Dragon-Slaying Spoils +2 steam dragon scales (572 gold) +0 acid dragon scales (440 gold) +0 swamp dragon scales (495 gold) +1 fire dragon scales (627 gold) the +0 ice dragon scales of Inevitability {Rampage rPois rF- rC++ Str+3} (742 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. +0 pearl dragon scales (1100 gold) the +11 shadow dragon scales of the Powerful Locust {*Slow Will++ Stlth+} (1358 gold) *Slow: It may slow you when you take damage. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. +2 storm dragon scales (847 gold) +2 golden dragon scales (1012 gold) quicksilver dragon scales (550 gold) [Shop] Cenuciud's Assorted Antiques a scroll of teleportation (60 gold) a Gell's gravitambourine (2/2) (800 gold) a potion of brilliance (80 gold) a Gell's gravitambourine (2/2) (800 gold) a +4 plate armour of fire resistance (900 gold) a potion of curing (60 gold) a scroll of noise (20 gold) a +0 pair of boots (90 gold) (10, -20, D:5) a +0 club (10, 36, D:5) a +0 dagger (11, -19, D:5) a +0 leather armour (12, -21, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, 29, D:5) a +0 club (13, 30, D:5) a +0 flail a +0 leather armour a +0 dagger a +0 robe a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, 31, D:5) an adder corpse (skeletalised by now) (14, -19, D:5) a +0 dagger (16, -10, D:5) a +0 leather armour (19, 14, D:5) an adder corpse (skeletalised by now) (21, 14, D:5) a +0 war axe (25, 0, D:5) a scroll of enchant weapon (40, -8, D:5) a scroll of enchant weapon Level 6 of the Dungeon (0, 0, D:6) a +0 club an orc corpse (skeletalised by now) (0, 7, D:6) a +0 spear (1, 3, D:6) a +0 flail a +0 club (2, -18, D:6) a +0 rapier (15, -31, D:6) a bullfrog skeleton (26, -40, D:6) a hound skeleton (26, -6, D:6) 2 boomerangs (28, -32, D:6) a +0 leather armour (31, -41, D:6) a +0 rapier (44, -10, D:6) an adder skeleton (45, -46, D:6) a staff of necromancy (54, -13, D:6) a +0 hand axe an orc corpse (skeletalised by now) (56, 3, D:6) an orb of attunement Level 7 of the Dungeon (12, 1, D:7) a +0 whip (13, 0, D:7) a +0 whip (40, 18, D:7) an iguana corpse (skeletalised by now) (42, 16, D:7) a +0 pair of gloves (48, 20, D:7) a +0 dagger (50, -4, D:7) a +0 long sword