Esekla Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (12, 19, D:1) a jackal corpse (skeletalised by now) (19, -15, D:1) 8 stones (24, 24, D:1) 5 stones (27, 3, D:1) a +0 ring mail (37, -6, D:1) a +0 ring mail (38, 3, D:1) a +0 short sword (38, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (45, -1, D:1) 6 stones (45, 28, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (61, 8, D:1) a scarf of harm Level 2 of the Dungeon (10, -48, D:2) a +0 dagger a goblin skeleton (20, -56, D:2) the +0 scale mail of the Shore {*Corrode Int+7} *Corrode: It may corrode you when you take damage. Int+7: It affects your intelligence (+7). (28, -50, D:2) a frilled lizard skeleton (29, -31, D:2) a +0 scale mail (31, -19, D:2) a +0 club (32, -15, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, -39, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 16, D:3) a +0 club (2, 12, D:3) a +0 flail (6, 20, D:3) a ball python skeleton (30, 31, D:3) a +0 club an orc skeleton (35, -4, D:3) a +0 short sword (39, -2, D:3) a ball python corpse (skeletalised by now) (41, 9, D:3) a +0 scale mail a +0 dagger (41, 10, D:3) a +0 robe a +0 mace an orc skeleton (42, 9, D:3) a quokka skeleton (42, 10, D:3) a +0 dagger (43, 8, D:3) a +0 scale mail a +0 hand axe an orc skeleton (43, 9, D:3) a hobgoblin skeleton (48, 20, D:3) a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a wand of polymorph (6) (5, 15, D:4) a +0 flail (6, 3, D:4) an iguana skeleton (7, 14, D:4) a +0 hand axe a +0 whip (8, -3, D:4) a +0 sling (10, -1, D:4) a +0 robe a +0 dagger (13, 22, D:4) a +0 ring mail (14, 19, D:4) a +0 dagger (15, -6, D:4) a +0 short sword a kobold skeleton (16, 17, D:4) a +0 spear (24, 25, D:4) a +0 club (34, 5, D:4) a +0 leather armour an adder skeleton (37, -10, D:4) a +0 giant club an ogre corpse (skeletalised by now) (39, -11, D:4) a +0 ring mail (41, -9, D:4) a +0 scale mail (49, -13, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (2, -12, D:5) a +0 club (6, -22, D:5) 2 javelins (7, -37, D:5) a +0 ring mail (15, -20, D:5) a +0 whip (18, -48, D:5) a bat corpse (skeletalised by now) (27, 3, D:5) a +0 dagger (32, -39, D:5) a +0 club (35, -44, D:5) a bat skeleton (36, -36, D:5) 13 gold pieces (38, -42, D:5) a bat skeleton (38, -36, D:5) 13 gold pieces (39, -42, D:5) a bat skeleton (39, -36, D:5) 2 stones (40, -36, D:5) 9 gold pieces (42, -34, D:5) 8 stones (44, -35, D:5) 19 gold pieces (44, -34, D:5) a wand of polymorph (12) (50, -4, D:5) a +0 orcbow (51, -53, D:5) a +0 robe an orc skeleton (52, -23, D:5) a +0 dagger an orc skeleton (53, -54, D:5) a +0 dagger a +0 short sword an orc skeleton an orc skeleton (55, -45, D:5) a +0 cloak (63, -37, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) an adder corpse (1, 5, D:6) an adder corpse (2, -6, D:6) 6 stones (3, -32, D:6) an inkwell talisman (13, -40, D:6) a +0 ring mail (13, -31, D:6) a scorpion corpse (15, -28, D:6) a hound corpse (25, -2, D:6) a +0 short sword an orc corpse (skeletalised by now) (26, -46, D:6) a +0 spear (26, -11, D:6) a +0 leather armour (26, -1, D:6) a +0 hand axe a +0 ring mail (27, -1, D:6) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, 0, D:6) a +0 club an orc corpse (skeletalised by now) (34, -12, D:6) a +0 hand axe an orc corpse (skeletalised by now) (43, -30, D:6) a +0 short sword (47, -41, D:6) a +0 robe a +0 dagger a +0 club a +0 short sword an orc skeleton (52, -1, D:6) a +0 short sword an orc corpse (skeletalised by now) (57, -40, D:6) a +0 pair of boots Level 7 of the Dungeon (0, 0, D:7) a +0 mace (52, -30, D:7) a stone (52, -14, D:7) the +5 whip of Tarchuh {vamp, rElec rN+ SInv} rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. (56, -16, D:7) a +0 giant club (57, -15, D:7) a +0 quarterstaff (60, -15, D:7) 4 atropa-tipped darts the Ecumenical Temple