Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 14192570489611296962 14 Esekla the Conjurer (level 2, -2/20 HPs) Began as a Formicid Conjurer on May 16, 2025. Slain by a sleepcap (6 damage) ... on level 4 of the Dungeon. The game lasted 00:05:10 (825 turns). Esekla the Conjurer (Formicid Conjurer) Turns: 825, Time: 00:05:11 Health: -2/20 AC: 3 Str: 11 XL: 2 Next: 55% Magic: 0/5 EV: 11 Int: 17 God: Gold: 45 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no cloak) rElec . c - +0 pair of gloves rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) k - a +0 dagger Missiles i - 4 boomerangs Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) j - a +0 robe Wands e - a wand of paralysis (10) n - a wand of warping (9) Scrolls f - a scroll of immolation {unknown} g - a scroll of revelation {unknown} h - a scroll of acquirement {unknown} m - 3 scrolls of enchant armour {unknown} Potions b - a potion of magic l - a potion of moonshine {unknown} Skills: * Level 0.5 Fighting + Level 1.7 Dodging + Level 2.7 Stealth * Level 2.4 Spellcasting + Level 3.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 e - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Yredelemnul Annotations: D:4 1 runed translucent door Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Found a blackened silver wand. Found a basalt altar of Yredelemnul. n - a wand of warping (9) A quokka comes into view. A sleepcap comes into view. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap! The sleepcap is moderately damaged. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The searing ray hits the sleepcap but does no damage. The sleepcap is heavily damaged. You finish channelling your searing ray. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You wake up. You are engulfed in a cloud of soporific spores! You are unaffected. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You are unaffected. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. You hit the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. You die... .# .# # ..##.##. .## #....... .. ... #.#..... ..# #.. #.#..#.# #.# ..# #.#..#.# #r# #.# #.#..#.# #.# #.# #.###..###.## #f# #.#.........# #@# #.....###...# #.# ###...#p#...####.# ###...#+#........# ............###### ###..#####..# ..###...###. .. #._.# ## ... #...# You could see a sleepcap. Vanquished Creatures An orc (D:2) An endoplasm (D:3) A hobgoblin (D:1) 2 ball pythons 3 bats (D:2) 2 frilled lizards (D:2) 2 goblins (D:2) A kobold (D:2) A kobold zombie (D:4) 2 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 297 | D:3 | Reached XP level 2. HP: 20/20 MP: 1/5 300 | D:3 | Learned a level 2 spell: Searing Ray 366 | D:2 | Found a shimmering altar of Xom. 738 | D:2 | You fall into a shaft and drop 2 floors! 791 | D:4 | Noticed a human 796 | D:4 | Found a basalt altar of Yredelemnul. 825 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, minmay_3d_cube D:2: layout_loops_ring, basic_altar D:3: cheibrodos_thug_alley, layout_rooms, mainiacjoe_overflow_small_starburst, mainiacjoe_overflow_brackets D:4: layout_basic, nicolae_uskayaw_en_pointe, nicolae_kikubaaqudgha_miasma_corner, dk_yredelemnul_ordeal, portal_sewer_entry_d, minmay_ruptured Action || total ---------------------------++------- Melee: Short sword || 14 Unarmed || 3 Cast: Magic Dart || 19 Searing Ray || 2 Stab: Sleeping || 1 Armour: Robe || 11 Dodge: Dodged || 11