Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 10355535699182607939 0 Esekla the Digger (level 1, 13/13 HPs) Began as a Formicid Wanderer on May 17, 2025. Got out of the dungeon alive. The game lasted 00:00:17 (1 turns). Esekla the Digger (Formicid Wanderer) Turns: 1, Time: 00:00:17 Health: 13/13 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 4/4 EV: 9 Int: 12 God: Gold: 0 SH: 4 Dex: 14 Spells: 5/6 levels left rFire . . . a - +0 sling rCold . . . b - +0 buckler rNeg . . . d - +0 leather armour rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 sling (weapon) Armour b - a +0 buckler (worn) d - a +0 leather armour (worn) Potions c - a potion of might Skills: + Level 2.0 Ranged Weapons + Level 1.3 Shields + Level 3.2 Spellcasting + Level 4.8 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Awaken Armour Erth/Frge 14% N/A 83% 4 Leda's Liquefaction Alch/Erth 3% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 sling, a +0 buckler, a potion of might, a +0 leather armour; and the following spell memorised: Sandblast; and the following spells available to memorise: Awaken Armour, Leda's Liquefaction. You have escaped! ###...### #.......# #.......#### ........... ....⌠..... ......... #.......# #......@# ###...### #.. #. # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 sling, a +0 | buckler, a potion of might, a +0 leather armour; and the | following spell memorised: Sandblast; and the following | spells available to memorise: Awaken Armour, Leda's | Liquefaction. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic, serial_shops, nicolae_shop_targeted