Esekla Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -25, D:1) a +0 dagger (7, -46, D:1) 2 stones a +0 whip (7, -45, D:1) a +0 club (7, -44, D:1) a +0 club (7, -22, D:1) a +0 leather armour (8, -46, D:1) a +0 dagger (33, -28, D:1) a +0 dagger (33, -27, D:1) a +0 short sword 2 stones (35, -17, D:1) a +0 club (43, -29, D:1) a +0 short sword (48, -23, D:1) a +0 dagger (49, -21, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, 2, D:2) a +0 sling (4, -14, D:2) a +0 hand axe (7, -1, D:2) 4 stones a +0 whip (8, -2, D:2) a maw talisman (12, -18, D:2) a +0 mace (18, -11, D:2) a +0 club a +0 spear (38, -14, D:2) a +0 dagger (38, 18, D:2) a +1 war axe of flaming (48, -16, D:2) 5 stones (48, -10, D:2) a +0 dagger Level 3 of the Dungeon (1, 0, D:3) a +0 halberd (4, 0, D:3) 4 stones (31, 29, D:3) a +0 leather armour (41, 5, D:3) a +0 short sword a stone (41, 6, D:3) a +0 ring mail (41, 7, D:3) a +0 hand axe (41, 18, D:3) a +0 trident (42, -10, D:3) a +0 dagger (42, 8, D:3) a +0 dagger a +0 leather armour a +0 trident (43, 9, D:3) a +0 dagger (43, 11, D:3) a +0 short sword a +0 leather armour (50, 9, D:3) 2 throwing nets (54, 25, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Folueci Yhegh's Armour Boutique a +0 ring mail of fire resistance (165 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +1 scale mail of fire resistance (240 gold) a +0 scale mail (60 gold) a +0 ring mail (60 gold) a +0 plate armour (270 gold) a +0 leather armour (30 gold) (0, 0, D:4) a +0 pair of gloves (28, -11, D:4) a +0 halberd (31, -11, D:4) a +0 club (39, 24, D:4) a +1 whip of flaming a +2 robe (43, 18, D:4) a +2 flail of draining (43, 21, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Wirphaes's Antique Weapon Shoppe a +2 heavy sling (294 gold) the +7 whip "Pyleul" {flame, Str+4} (1098 gold) Str+4: It affects your strength (+4). a +2 vampiric lajatang (1140 gold) a +4 heavy orcbow (584 gold) the +6 lajatang of Movoonn {pain, rPois Dex+6 SInv Stlth-} (1882 gold) rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. a +2 glaive of holy wrath (600 gold) a +2 dire flail of protection (360 gold) a +2 heavy war axe (366 gold) a +7 spectral giant spiked club (870 gold) a +0 spear of freezing (148 gold) (0, 27, D:5) a +0 whip (6, 11, D:5) a hound skeleton (8, -4, D:5) a +1 rapier of venom (10, -9, D:5) a +0 falchion (13, 0, D:5) a +0 dagger a +0 shortbow (18, 23, D:5) a +0 whip (23, -9, D:5) a +0 trident (27, 3, D:5) a +0 ring mail (31, 36, D:5) a +0 club (34, 7, D:5) a staff of earth (38, 28, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 trident (8, 0, D:6) a +0 short sword a +0 dagger (9, 0, D:6) a +0 club (10, 0, D:6) a +0 short sword (11, 0, D:6) a +0 whip (12, 25, D:6) a +0 battleaxe a +0 robe (13, 35, D:6) a +4 halberd a +0 robe (14, 35, D:6) a +0 scimitar a +0 robe (15, 33, D:6) a +0 trident a +0 robe (17, 32, D:6) a +0 mace a +0 robe (17, 33, D:6) a +3 halberd a +0 robe (22, 5, D:6) a +0 club (24, -1, D:6) 2 stones (30, -3, D:6) a human corpse (skeletalised by now) (31, 30, D:6) a +0 rapier (38, 2, D:6) a +0 short sword (41, 28, D:6) 5 stones (44, 7, D:6) a +0 robe a +0 scythe (49, 1, D:6) a +0 chain mail Level 7 of the Dungeon (8, -5, D:7) the +1 scale mail "Mumapt" {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (11, 13, D:7) a stone (13, 16, D:7) a +0 falchion a +0 scale mail (16, -10, D:7) 5 stones a medusa talisman (19, -4, D:7) a +0 robe (27, -12, D:7) a +0 long sword (30, 20, D:7) a +0 trident (31, 19, D:7) a +0 robe (33, 28, D:7) a +2 chain mail of fire resistance a phantom mirror +1 fire dragon scales (37, -22, D:7) a +0 falchion (37, -17, D:7) a +0 chain mail (37, 14, D:7) a +0 robe a +0 halberd (37, 16, D:7) a +1 morningstar a +0 robe a +0 long sword a +0 robe a +0 hand axe (37, 17, D:7) a +0 trident a +0 short sword (38, -22, D:7) a +0 ring mail (38, 0, D:7) a +1 dagger of draining (38, 14, D:7) a +0 short sword (40, -3, D:7) a +1 pair of gloves the scarab talisman of Quantum Leap {rC+ Will- rCorr Stlth+} [scarab talisman] rC+: It protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Level 8 of the Dungeon (0, 0, D:8) a +0 spear (0, 1, D:8) a +0 club a +0 leather armour a +0 whip (0, 2, D:8) a +0 flail a +0 whip (0, 4, D:8) a +0 spear (6, 18, D:8) a +0 war axe (16, 4, D:8) a +0 robe a +0 dagger (16, 5, D:8) a +0 whip a +0 chain mail a +0 scimitar (16, 6, D:8) a +0 robe a +0 dagger (16, 7, D:8) a +0 robe a +0 dagger (20, -17, D:8) a +0 giant club a +0 giant spiked club (25, 18, D:8) a +0 ring mail (33, 30, D:8) a +0 hand axe (34, 34, D:8) a +0 leather armour (35, 30, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (44, -1, D:8) a +0 flail (45, 0, D:8) a +0 flail (46, -3, D:8) a +0 whip a +0 robe a +0 club (46, -1, D:8) a +0 orcbow Level 9 of the Dungeon (5, 12, D:9) a +0 spear (17, 12, D:9) 2 stones (19, 4, D:9) a +2 hand axe of freezing a +0 robe (22, 1, D:9) a +0 plate armour (25, -3, D:9) 3 flux baubles (34, 1, D:9) a +0 short sword (35, 0, D:9) a +0 dagger (36, 2, D:9) a +0 dagger (38, -12, D:9) a +0 shortbow (51, -13, D:9) a +0 war axe a +0 robe Level 10 of the Dungeon [Shop] Haz Pacih's Assorted Antiques a lightning rod (4/4) (680 gold) a +2 robe of positive energy (253 gold) a scroll of fear (68 gold) the +0 great mace "Ythuem" {chaos, rElec rCorr} (639 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +3 scale mail of cold resistance (442 gold) a sack of spiders (680 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (759 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). (3, 0, D:10) the +2 halberd "Murmur" {vamp, rCorr Str+3 Int+5 Stlth-} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. (8, 9, D:10) a +0 leather armour (18, -5, D:10) a +0 leather armour a +0 whip (18, -4, D:10) a +0 club a +0 flail a +0 orcbow (19, 3, D:10) a +1 robe of cold resistance a +0 dagger (24, 4, D:10) a medusa talisman (25, -26, D:10) a +0 giant club a +0 giant club (28, 12, D:10) a +0 leather armour a +0 hand axe (28, 14, D:10) a +0 dagger a +0 robe (31, 11, D:10) a +0 short sword (32, 11, D:10) a +0 scimitar a +0 chain mail (33, -4, D:10) a +0 flail (33, 10, D:10) a +0 flail (34, 15, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 dire flail (1, -6, D:11) a +0 robe (6, -17, D:11) 3 large rocks (10, -31, D:11) a +0 club (11, -1, D:11) a blade talisman (13, -31, D:11) a +0 dagger a +0 robe (13, -30, D:11) a +0 dagger a +0 robe (14, 3, D:11) a +0 short sword (16, 2, D:11) a +0 flail (18, -35, D:11) a +0 dagger (23, -41, D:11) a +0 kite shield (24, -18, D:11) 3 large rocks (32, -20, D:11) a +0 scale mail (33, -38, D:11) a +4 halberd of flaming (37, -29, D:11) 4 large rocks (38, -11, D:11) a scarf of harm (43, -15, D:11) a scarf of harm (44, -4, D:11) 5 large rocks (47, -26, D:11) a scarab talisman (51, -2, D:11) 4 stones Level 12 of the Dungeon (6, -4, D:12) 5 large rocks (13, 14, D:12) a +0 whip (26, 22, D:12) a +0 halberd (27, 21, D:12) a +0 whip (28, 19, D:12) a +0 spear a +0 ring mail a +0 spear (28, 21, D:12) a +0 spear (28, 22, D:12) a +1 flail of protection (30, 15, D:12) a throwing net (30, 20, D:12) a +0 dagger a +0 robe (31, 20, D:12) a +0 dagger of venom a +0 robe a +0 bardiche (32, 20, D:12) a +0 club (33, 0, D:12) a +0 long sword a +0 robe (36, -1, D:12) 6 stones (44, -16, D:12) a +0 orcbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail a +0 mace (2, 0, Orc:1) a +0 club a +0 plate armour a +0 mace (4, 6, Orc:1) a +0 dagger (4, 7, Orc:1) a +0 robe a +0 dagger (4, 8, Orc:1) a +0 club a +0 chain mail a +0 scimitar (4, 18, Orc:1) a +0 giant spiked club (5, 3, Orc:1) a +0 leather armour a +0 dagger (7, 20, Orc:1) a +0 giant spiked club (12, 22, Orc:1) a +0 short sword (12, 23, Orc:1) a +0 leather armour a +0 hand axe a +0 falchion (13, 22, Orc:1) a +0 robe a +0 dagger (13, 24, Orc:1) a +0 plate armour a +0 trident (25, -20, Orc:1) a +0 whip (27, -18, Orc:1) a +0 morningstar (27, -17, Orc:1) a +0 long sword a +0 chain mail (28, -19, Orc:1) a +1 short sword of venom (still there?) a +0 leather armour (still there?) Level 2 of the Orcish Mines (0, 0, Orc:2) 38 gold pieces (0, 10, Orc:2) 34 gold pieces (5, 1, Orc:2) 14 gold pieces (5, 6, Orc:2) 5 gold pieces a +0 chain mail a +0 war axe (7, 8, Orc:2) 28 gold pieces (8, 6, Orc:2) 6 gold pieces a +0 war axe (9, 6, Orc:2) 4 gold pieces a +0 hand axe (11, 6, Orc:2) 32 gold pieces (16, -8, Orc:2) 23 gold pieces (17, -4, Orc:2) 36 gold pieces Level 1 of the Lair of Beasts (3, 13, Lair:1) 6 gold pieces (9, 12, Lair:1) a +0 plate armour