Etenc the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (9, 2, D) a +0 war axe (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) the staff "Wih Xuufa" {rF- rN+ Stlth+ Necro Air} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (49, 37, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. (unseen) (50, 36, D) a +2 leather armour of cold resistance (unseen) (50, 37, D) the +0 plate armour "Dadovuf" {rC- Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. (unseen) (51, 36, D) a staff of fire (unseen) (51, 37, D) a wand of light (3) (52, 36, D) the Quarto of the Vibrant Traveller Spells Type Level a - Foxfire Conjuration/Fire 1 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Arcjolt Conjuration/Air 5 d - Bombard Conjuration/Earth 6 (unseen) (52, 37, D) the Atlas of the Fisher Spells Type Level a - Foxfire Conjuration/Fire 1 b - Sticky Flame Fire/Alchemy 4 c - Hellfire Mortar Fire/Earth 7 d - Ignition Fire 8 (unseen) (53, 36, D) a book of the Tundra (53, 37, D) a +5 ring of evasion (54, 36, D) a staff of earth (unseen) (59, 37, D) a +1 robe of resistance (60, 36, D) a +3 morningstar of protection (60, 37, D) a +1 heavy bardiche (60, 40, D) 4 large rocks (60, 41, D) 10 large rocks a cyclops corpse a cyclops corpse (61, 20, D) a +0 dire flail a +0 trident a green draconian corpse (skeletalised by now) (61, 40, D) 5 large rocks (61, 41, D) a +0 giant club a +0 giant club a +0 giant club a two-headed ogre corpse an ogre corpse (61, 42, D) 3 javelins (62, 0, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (62, 1, D) a +0 chain mail of poison resistance (62, 8, D) a +1 robe of resistance (62, 17, D) a +5 vampiric war axe (62, 20, D) a +0 hand axe (62, 21, D) a boomerang (62, 30, D) a hell hound corpse (62, 36, D) a staff of death (62, 37, D) a serpent talisman (62, 40, D) 3 large rocks a cyclops corpse (62, 41, D) 5 large rocks a +0 giant club a stone giant corpse (63, 0, D) a +4 hand axe of electrocution (63, 11, D) a +0 hand axe a +0 robe (63, 16, D) a wand of polymorph (6) a +5 broad axe a +6 ring of intelligence a +6 ring of intelligence a ring of flight a wand of light (11) a wand of mindburst (7) a +6 ring of strength a wand of roots (5) a ring of wizardry (63, 20, D) a +0 dagger a +0 war axe a draconian corpse (skeletalised by now) a yellow draconian corpse (skeletalised by now) (63, 21, D) a +0 hand axe (63, 26, D) the +1 shortbow of the Reaper {freeze, Str+3} Str+3: It affects your strength (+3). (63, 27, D) a +4 great sword of electrocution (63, 30, D) a hell hound corpse (63, 31, D) an atropa-tipped dart (63, 36, D) a staff of death (63, 37, D) a +2 robe of willpower (64, 17, D) the staff of Cheibriados's Grace {Int+6 Dex+2 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (64, 19, D) a +0 halberd (64, 27, D) a +2 dagger of electrocution (67, 0, D) the +0 plate armour of the Morning {-Tele rElec rPois rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (67, 4, D) a shapeshifter corpse (skeletalised by now) (68, 0, D) a +1 vampiric battleaxe (68, 4, D) an ugly thing corpse (skeletalised by now) (69, 0, D) the +1 whip of Impatience {protect, Str+2} Str+2: It affects your strength (+2). (69, 4, D) a shapeshifter corpse (skeletalised by now) (69, 36, D) a +4 dagger of freezing (unseen) (70, 9, D) a wand of charming (4) (70, 25, D) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (70, 36, D) a +1 chain mail of cold resistance (unseen) (71, 16, D) a +1 spear of freezing (71, 17, D) an orb of guile (71, 21, D) a yak corpse (skeletalised by now) (71, 22, D) a yak corpse (skeletalised by now) (71, 26, D) a +3 plate armour of fire resistance (71, 31, D) a +0 long sword a +0 scale mail an elf corpse (skeletalised by now) (71, 37, D) a +2 scale mail of fire resistance (72, 8, D) the +12 flail "Dasehok" {protect, Str+2} Str+2: It affects your strength (+2). (unseen) (72, 16, D) a staff of air (72, 17, D) a +2 heavy hand axe (72, 22, D) a rime drake corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (72, 26, D) a +0 vampiric whip (72, 31, D) a +0 long sword (still there?) a +0 ring mail (still there?) a +0 buckler (still there?) a +0 long sword (still there?) a +0 chain mail (still there?) a +2 dire flail of protection (still there?) an elf corpse (skeletalised by now) (still there?) (72, 32, D) a javelin (72, 36, D) the +9 morningstar "Bataafel" {protect, ^Contam rElec rN++ rCorr} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (73, 1, D) a +4 dagger of freezing (unseen) (73, 2, D) a +0 falchion a boomerang a +0 ring mail an orc corpse (skeletalised by now) (73, 17, D) a +4 lajatang of electrocution (74, 2, D) a +0 hand axe an orc corpse (skeletalised by now) (74, 3, D) a +0 buckler a +0 scale mail