Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 17363484058249181806 (custom seed) 170 Etenc the Covert (level 5, 0/32 HPs) Began as a Vampire Delver on Dec 9, 2024. Splashed by a jelly's acid (6 damage) ... on level 4 of the Dungeon. The game lasted 00:02:44 (453 turns). Etenc the Covert (Vampire Delver) Turns: 453, Time: 00:02:47 Health: 0/32 AC: 5 Str: 11 XL: 5 Next: 25% Magic: 5/5 EV: 11 Int: 13 God: Gold: 10 SH: 0 Dex: 21 Spells: 4/4 levels left rFire . . . a - +0 short sword rCold + + . (no shield) rNeg + + + h - +1 leather armour of the Evening {*Corrode rElec Dex+4} rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + k - +0 pair of boots Will ..... (no amulet) Stlth +++++++ i - +4 ring of protection HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: corrode self (3%) @: corroded, bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour h - the +1 leather armour of the Evening (worn) {*Corrode rElec Dex+4} (You found it on level 5 of the Dungeon) Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. k - a +0 pair of boots (worn) Jewellery i - a +4 ring of protection (left hand) Wands g - a wand of digging (3) Scrolls b - a scroll of identify {unknown} c - a scroll of fog d - a scroll of revelation e - a scroll of fear j - a scroll of acquirement {unknown} Potions f - a potion of haste Skills: + Level 2.9 Fighting * Level 2.9 Short Blades + Level 0.2 Armour + Level 2.5 Dodging * Level 10.1 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 38% 1 Frozen Ramparts Ice 0% 1d1 77% 3 Hailstorm Conj/Ice 0% 3d5 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You hit the hobgoblin. You kill the hobgoblin! You hit the shadow imp. The shadow imp is lightly wounded. The shadow imp hits you. You hit the shadow imp. The shadow imp is moderately wounded. The shadow imp hits you but does no damage. You hit the shadow imp. The shadow imp is heavily wounded. The shadow imp closely misses you. You hit the shadow imp. The shadow imp is severely wounded. The shadow imp hits you. You hit the shadow imp. The shadow imp is almost dead. You barely miss the shadow imp. You bite the shadow imp, but do no damage. The shadow imp is almost dead. The shadow imp misses you. You hit the shadow imp. You kill the shadow imp! You hit the jelly. Your hands burn! The jelly is lightly wounded. The jelly closely misses you. You hit the jelly. Your hands burn! The jelly is heavily wounded. The jelly hits you but does no damage. You hit the jelly. Your hands burn! The jelly is heavily wounded. The jelly barely misses you. You hit the jelly but do no damage. Your hands burn! The jelly is heavily wounded. You hit the jelly. The acid corrodes you! Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. You die... #.##...# #..........# ###..#.#.######..........# .......................## ######..........##..........# .........##..#####....?.....# .........##..#####..........# ........>.......##..........# ............###..#..........# .............# #@J.........## .............# ###.#.......## ..†..........# #.#........## .........†...# #...........# .............## #...........# ....<..........# ##..........# #....[.....#.#...............# ....########.# ###...........# ....# ###........## You could see a jelly. Vanquished Creatures A black bear (D:4) A hound (D:5) 2 adders A shadow imp (D:4) A white imp (D:4) 3 orcs (D:5) An endoplasm (D:4) A giant cockroach (D:4) A hobgoblin (D:4) A quokka (D:5) A ball python (D:4) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Etenc the Vampire Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 17/17 MP: 1/1 2 | D:5 | Identified the +1 leather armour of the Evening {*Corrode | rElec Dex+4} 31 | D:5 | Reached XP level 2. HP: 7/18 MP: 2/2 325 | D:5 | Reached skill level 8 in Stealth 325 | D:5 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 325 | D:5 | Reached XP level 3. HP: 22/22 MP: 3/3 411 | D:4 | Reached skill level 9 in Stealth 421 | D:4 | Noticed a black bear 428 | D:4 | Killed a black bear 429 | D:4 | Reached skill level 10 in Stealth 429 | D:4 | Reached XP level 4. HP: 27/27 MP: 4/4 429 | D:4 | Reached XP level 5. HP: 32/32 MP: 5/5 453 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:4: layout_rooms, minmay_temple_entry_glassed_door D:5: layout_loops_cross, grunt_temple_overflow_growth_and_decay, uniq_pikel Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 8 10 | 10.1 Fighting | | 2.9 Short Blades | | 2.9 Armour | | 0.2 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 38 | 15 || 53 Bite | 4 | 2 || 6 Ability: Exsanguinate | 1 | || 1 Stab: Sleeping | 7 | || 7 Armour: Leather armour | 18 | 9 || 27 Dodge: Dodged | 25 | 11 || 36